Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What color is grass?:
What is the seventh word in this sentence?:
What is five minus two (use the full word)?:

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: Dark Raven
« on: July 21, 2006, 07:11:53 PM »

Nope.
Why? What files cause a conflict?

What other mods has this been tested with that are compatible?
Posted by: icelus
« on: June 06, 2006, 01:43:32 PM »

Nope.
Posted by: Strike
« on: June 06, 2006, 12:34:27 PM »

Is it compatible with Dark side of the Swordcoast?
Posted by: icelus
« on: May 21, 2006, 12:15:22 PM »

Posted by: Tyrion
« on: May 21, 2006, 12:12:31 PM »

Are you planning a BGT compatible version? I think it would make this mod MUCH more popular and offer more people chance to try it. I really enjoyed UB for bg2 so i would like to play this as well, but without BGT compatibility there is no such option because i will not uninstall DSOTSC NTOSC SOBH and many other mods from my BGT install wchich im playing right now...
Posted by: Echon
« on: March 20, 2006, 02:20:48 PM »

Since it seems that FotD isnt compatible with any other BG1 mod[...]

Full-fledged WeiDU mods like this one should be compatible with FotD. You just have to install them last.

-Echon
Posted by: icelus
« on: March 20, 2006, 10:36:22 AM »

Dunno yet.

Before it's released, I will work with Echon to try and ensure compatibility between FotD and UB. 

I have no experience with BGT, and it's not really a priority at the moment.  It will definitely be made compatible with Tutu, and I don't think there should be too many differences that will be needed to port it to BGT, but I'm not comfortable making a decision on that matter at this point.
Posted by: Eden
« on: March 20, 2006, 10:20:28 AM »

Since it seems that FotD isnt compatible with any other BG1 mod, nor BGT and that FotD reintroduce the second level of the Shalandar Ice Cave to the isle (who btw is a cut component and so a possible part of UB BG1 ?).

And since BGT is now a full weidu mod, how goes the compatibilty question ?
Posted by: icelus
« on: January 17, 2006, 01:19:11 PM »

It should be, yes.  As it gets closer to release I will work with Echon to make sure everything will work together.  In the event that there is a conflict, it will be documented.
Posted by: LoneRogue
« on: January 17, 2006, 01:14:06 PM »

Hey Icelus,

       Will BG1:UB be compatible with Echon's FotD?

Thanks,
LoneRogue
Posted by: Salk
« on: January 04, 2006, 06:29:13 AM »

Thanks for moving it in here, Andyr!  ;)

Idobek,

always nice to see you around! What you presume is also what I am hoping of course...I am wondering how it would do with TuTU or BGT-WeiDu...Logic makes me think that this mod should be aimed to BG1 but I didn't read any official statement about this yet...  ;)
Posted by: Idobek
« on: January 04, 2006, 06:08:38 AM »

I imagine BG1-UB will be compatible with every other sensibly coded BG1 mod.
Posted by: Andyr
« on: January 04, 2006, 06:03:22 AM »

If you posted there, then people would see the "new posts" icon and then probably read. ;) I'm splitting these posts as they're not to do with BG2 UB.
Posted by: Salk
« on: January 03, 2006, 11:23:33 PM »

I'd do it, Andyr...If it was not that it's half dead in there...  :'(
Posted by: Andyr
« on: December 21, 2005, 09:33:49 AM »

You might try asking in the UB-BG1 forum. ;)