Author Topic: IceWind Gate2 in other language.  (Read 2088 times)

TRH

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IceWind Gate2 in other language.
« on: February 25, 2003, 01:18:20 PM »
Dose enybody tryed to run IWG2 in other version of language then english?? I`m from Poland and i heve only polish version of BG2 and IWD2. It could by very difficult for me to get english versions of those games.                    

Caedwyr

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IceWind Gate2 in other language.
« Reply #1 on: February 25, 2003, 01:40:39 PM »
I believe Riklaunim is currently bug testing with the polish language version.  From the last post in http://forums.fwstudios.net/index.php?act=...097c7985bd5be0a it seems that he has got the game up and running.                    

Offline weimer

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IceWind Gate2 in other language.
« Reply #2 on: February 25, 2003, 01:51:20 PM »
I am 99% positive that IWG2 will work perfectly without any changes on foreign language versions of BG2 and IWD2.

In fact, you could even use a French version of IWD2 and a Polish version of BG2 and it would work. Stuff converted from BG2 will be in whatever language your BG2 installation is in and stuff re-used from IWD2 will be in whatever language your IWD2 installation is in.

However, someone will need to translate the strings used in the automatic item descriptions or they will end up in English.                    

Riklaunim

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IceWind Gate2 in other language.
« Reply #3 on: February 25, 2003, 05:31:14 PM »
It looks like this: If you have Polish BG 2 then the converted game will be in polish, but you have to install polish IWD 2. On English IWD2 the game don’t show polish special letters “¹³¿”.

Items – the item is described like this:
firs part) old polish description
second) English 3ed description

And one thing about the items – Some of the are to powerful (like belt of hill giant strength) I would give him +4 to str (like in Players Handbook D&D)

Everyone from Poland can visit my site, Icewind Gate II corner: http://hoth.jmg.com.pl/~piotrek/Dnd/Mody/I...wind%20Gate.htm  (screenshots from PL version)

During the play hoverer I have encountered few bugs(where to put them?): helm of balduran – decrees HP, character is “dead” on the bar, but not on the game. I have Jaheira in team – if she starts any dialog (or someone with her) the banter isn’t visible (but its there). I receive 2 handed sword extra with Sarevok sword, frenedann– after opening the gate, the dialog does not start.                    

Offline weimer

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IceWind Gate2 in other language.
« Reply #4 on: February 25, 2003, 05:58:29 PM »
Riklaunim, while I am very glad that you offered to help out with the beta-testing effort, it would appear that you did not read the instructions very carefully. Both your initial bug report and this one were spare on details and possibly misfiled.

I would really appreciate it if you would take the time to list each bug you have found in a separate post so that I can keep track of what I have fixed. In addition, you should make sure that you are using the most recent version at all times and check to make sure that the bug has not already been reported and fixed. In addition, play balance issues (like your opinions about the girdles of giant strength) should be held until much later when we are done chasing bugs.  All of this is mentioned somewhere around here.

For example, the Helm of Balduran problem you report has already been reported and has since been fixed in more recent versions.

The remaining bug reports you list in this message are sadly incomprehensible to me. I'm not sure what you mean by "2 handed sword extra" -- please include exact details or screenshots or somesuch. Similarly with Jaheira and Frennedan. In all of my runs through, they work perfectly. I'll need quite a bit more specific information from you (e.g., what you did, what you saw, what you expected to see instead) in order to narrow down and fix these problems.

This was mentioned on the beta-testing page that you read just before you downloaded it.

I don't mean to berate this point ... but your bug reports are basically useless to me as they stand, which means that they won't be fixed any time soon. Please take the extra time to verify things using the latest version and make your reports clear and reproducible to me.

I would rather have one useful bug report from you than five I must ignore.

                   

Riklaunim

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IceWind Gate2 in other language.
« Reply #5 on: February 25, 2003, 06:26:28 PM »
Sorry about that, I will do as you say.

(with the Sarevock sword: I “received” from the genie Sarevock sword and normal greatsword )  I have the v10 installed)                    

Offline weimer

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IceWind Gate2 in other language.
« Reply #6 on: February 25, 2003, 07:30:14 PM »
Ah, a normal greatsword. In IWG2 all "unarmed"  tool-using opponents are given a weapon (quality related to their level). If the Genie kills itself after giving you the sword, this weapon probably appears as loot. It won't be there in the next version, but in general I don't consider extra weapons on previously-unarmed opponents to be a big problem.

BTW, all of the "click here for bigger pictures" links on your website are broken. You have:

http://hoth.jmg.com.pl/~piotrek/Dnd/Mody/I...wd2\1g.jpg

And you should have:

http://hoth.jmg.com.pl/~piotrek/Dnd/Mody/Iwd2/1g.jpg

... in all cases. Note the forward slash.                    

Riklaunim

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IceWind Gate2 in other language.
« Reply #7 on: February 26, 2003, 03:48:00 AM »
That strange. Those 2 links works normally for me (and for others) But I will check them…                    

Offline weimer

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IceWind Gate2 in other language.
« Reply #8 on: February 26, 2003, 11:52:20 AM »
It could be a Netscape/IE thing. When I use the one I get:

Quote
Not Found
The requested URL /~piotrek/Dnd/Mody/Iwd2\1g.jpg was not found on this server.

Apache/1.3.26 Server at hoth.jmg.com.pl Port 80

Doesn't really matter, though.                    

 

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