Author Topic: Balthazar dialogue loop right after I defeated...  (Read 7874 times)

BesterP12

  • Guest
Balthazar dialogue loop right after I defeated...
« Reply #25 on: September 10, 2003, 10:49:02 PM »
I got the loop too just now, but I fixed it.

I opened up Balth2.dlg in IDU and deleted the node under "The Choice is your own..." that started with the condition:

Global("BalthazarFights","GLOBAL",1)

Then it went right to minsc like it should.  Had to fight the five over again, but no big deal.  I also did the same thing for both of the "And so..." talks.

Yes I did have the Kelsey Ascension addon installed and the Flirt packs.  The flirt packs are the only ones that seem to have made any changed to the Balth2.dlg file.  I don't know if that caused it, but this tip is there for those in the future who might have this problem.  After a fresh install, those entries are no longer there.  This is just a temp fix if the player really wants to finish that game.
« Last Edit: September 11, 2003, 01:05:15 AM by BesterP12 »

d_odds

  • Guest
Balthazar dialogue loop right after I defeated...
« Reply #26 on: October 06, 2003, 11:58:10 AM »
I'm having two problems with Ascension, and after getting stomped so many times, I'm loath to fight it again.  Too many chances for a random death, and I need everyone to stand even the slightest chance of winning this.  :angry:

Anyway, I'm encountering the Balthazar dialog loop, even if he dies during the fight. I worked too hard to get to that point to not want to finish.

Two, Gromnir won't die.  :angry:  This has the side effect of keeping someone (or something) tied up all the way to the end; someone or something that would be better off smacking down Mellie, her summons, or some of the other 5 (like Illasera who, like a bad penny, keeps popping back in after I was sure she was dead).

Lonk the Sane

  • Guest
Balthazar dialogue loop right after I defeated...
« Reply #27 on: October 13, 2003, 10:33:13 PM »
I've encountered this problem as well.  

The thought of a complete scrub/reload just to get the final dialogue does not appeal, but its a major reason why I decided to play the Mod.

Can someone tell me how I can go and read the different dialogue threads?

 

Guest

  • Guest
Balthazar dialogue loop right after I defeated...
« Reply #28 on: January 08, 2004, 08:12:35 PM »
I had this problem (as well as the "5 won't die" issue) & it was totally doing my head in - recurred after complete reinstall, etc.

However, after several attempts, re-fighting the whole ending after leaving the Pocket Plane, I've finally gotten through. The key seems to be that I did *not* install Oversight beforeon the last (successful) attempt, so I suspect that's where the problem lay (for me, anyway). Of course, it may have been the order of Mod installation, me being careless in previous reinstalls, etc., etc., etc...

BTW, must take this opportunity to say "Well Done, Mr. G." for creating the Ascension Mod. Despite all that bother, it *is* a much better ending than the published edition. I cried with joy & now feel suitably contented!

Might even take a break from BGII, now that I know that even Saravok loves me!

Boris the B.

Kish

  • Guest
Balthazar dialogue loop right after I defeated...
« Reply #29 on: January 08, 2004, 10:46:30 PM »
Quote
Two, Gromnir won't die.
This is a known bug and the workaround is in the ReadMe.

 

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Name: Email:
Verification:
Type the letters shown in the picture
Listen to the letters / Request another image
Type the letters shown in the picture:
What color is grass?:
What is the seventh word in this sentence?:
What is five minus two (use the full word)?: