Author Topic: Uncommon (?) Ascension Finale Bug  (Read 2505 times)

Offline weimer

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Uncommon (?) Ascension Finale Bug
« on: July 23, 2002, 09:17:55 PM »
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[!-Post: 2184-!][!-Time: 1025914913-!]
[table BGCOLOR=#ccccff WIDTH=100% BORDER=1 BORDERCOLOR=#0000ff] [tr][td][font FACE="Verdana,Arial,Helvetica" SIZE="2" COLOR="#000000"][font SIZE=-1] [a NAME=POST2184]  By [!-Email-!][a HREF="javascript:alert('* Anonymous *');"][!-/Email-!][!-Name-!]Anonymous[!-/Name-!][/a] on Friday, July 05, 2002 - 05:21 pm:[/font][/td][/tr][/table][p] [!-Text-!] Simply put, some of the Five refuse to die in the final battle (they stay at 'nearly dead' even using CTRL-Y).  I've been having this problem with various versions of Ascension, even after the 'not dying fix' was implemented.  I also recall having the same problem occasionally with the Abazigal dragon battle.
 
This appears to occur to Sendai, Abazigal, Illasera and Yaga-Shura.  I've never seen it happen to Mellisan or Sarevok.  
 
The worst part is, I can't reproduce this bug consistenly.  Sometimes I can get through the entire battle without any problems.  The only way to check if any of them is invulnerable is to CTRL-Y, but this kills them if they're not so it's bit of a dilemma.
 
Anybody else have this problem? [!-/Text-!] [p]

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[!-Post: 2185-!][!-Time: 1025917168-!]
[table BGCOLOR=#ccccff WIDTH=100% BORDER=1 BORDERCOLOR=#0000ff] [tr][td][font FACE="Verdana,Arial,Helvetica" SIZE="2" COLOR="#000000"][font SIZE=-1] [a NAME=POST2185]  By [!-Email-!][a HREF="mailto:Kish_K@pacbell.net"][!-/Email-!][!-Name-!]Kish[!-/Name-!][/a] on Friday, July 05, 2002 - 05:59 pm:[/font][/td][/tr][/table][p] [!-Text-!] Yes.  See the thread "WeiDU Ascension 3 bug."
 
Dyara told me how to get around it.  It's still a nuisance, but it hasn't been a game-wrecker since then.
 
Dyara's reply was:
 
By Dyara on Thursday, May 09, 2002 - 03:30 am:
 
Hmmm, you´re the first one who encountered this with the fix installed.
 
The next time try to play with debug mode on. If it happens again you can check the "death variable":
 
CLUAConsole:GetGlobal("DeathScriptSend","AR6200")
 
If the value is '1' you can set it back to '0' with
 
CLUAConsole:SetGlobal("DeathScriptSend","AR6200",0)
 
After this she should die immediatly.
 
If "DeathScriptSend" was '0' then it´s another problem that´s independent from my fix.
 
The variables for the other Five are
 
DeathScriptAbaz
DeathScriptGrom
DeathScriptIlla
DeathScriptSare
DeathScriptSend
DeathScriptYaga [!-/Text-!] [p]

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[!-Post: 2192-!][!-Time: 1025966128-!]
[table BGCOLOR=#ccccff WIDTH=100% BORDER=1 BORDERCOLOR=#0000ff] [tr][td][font FACE="Verdana,Arial,Helvetica" SIZE="2" COLOR="#000000"][font SIZE=-1] [a NAME=POST2192]  By [!-Email-!][a HREF="javascript:alert('* Anonymous *');"][!-/Email-!][!-Name-!]Anonymous[!-/Name-!][/a] on Saturday, July 06, 2002 - 07:35 am:[/font][/td][/tr][/table][p] [!-Text-!] Much obliged.  That solved the problem. [!-/Text-!] [p]
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[a name=MB]

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Littiz

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Uncommon (?) Ascension Finale Bug
« Reply #1 on: August 18, 2002, 02:51:57 AM »
I also experienced this, WITH the fix installed....
Caused to me a lot of troubles...  ;)                    

 

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