<!--Messages-->
[!-Post: 2184-!][!-Time: 1025914913-!]
[table BGCOLOR=#ccccff WIDTH=100% BORDER=1 BORDERCOLOR=#0000ff] [tr][td][font FACE="Verdana,Arial,Helvetica" SIZE="2" COLOR="#000000"][font SIZE=-1] [a NAME=POST2184] By [!-Email-!][a HREF="javascript:alert('* Anonymous *');"][!-/Email-!][!-Name-!]Anonymous[!-/Name-!][/a] on Friday, July 05, 2002 - 05:21 pm:[/font][/td][/tr][/table][p] [!-Text-!] Simply put, some of the Five refuse to die in the final battle (they stay at 'nearly dead' even using CTRL-Y). I've been having this problem with various versions of Ascension, even after the 'not dying fix' was implemented. I also recall having the same problem occasionally with the Abazigal dragon battle.
This appears to occur to Sendai, Abazigal, Illasera and Yaga-Shura. I've never seen it happen to Mellisan or Sarevok.
The worst part is, I can't reproduce this bug consistenly. Sometimes I can get through the entire battle without any problems. The only way to check if any of them is invulnerable is to CTRL-Y, but this kills them if they're not so it's bit of a dilemma.
Anybody else have this problem? [!-/Text-!] [p]
[!-/Post: 2184-!]
[!-Post: 2185-!][!-Time: 1025917168-!]
[table BGCOLOR=#ccccff WIDTH=100% BORDER=1 BORDERCOLOR=#0000ff] [tr][td][font FACE="Verdana,Arial,Helvetica" SIZE="2" COLOR="#000000"][font SIZE=-1] [a NAME=POST2185] By [!-Email-!][a HREF="mailto:Kish_K@pacbell.net"][!-/Email-!][!-Name-!]Kish[!-/Name-!][/a] on Friday, July 05, 2002 - 05:59 pm:[/font][/td][/tr][/table][p] [!-Text-!] Yes. See the thread "WeiDU Ascension 3 bug."
Dyara told me how to get around it. It's still a nuisance, but it hasn't been a game-wrecker since then.
Dyara's reply was:
By Dyara on Thursday, May 09, 2002 - 03:30 am:
Hmmm, youīre the first one who encountered this with the fix installed.
The next time try to play with debug mode on. If it happens again you can check the "death variable":
CLUAConsole:GetGlobal("DeathScriptSend","AR6200")
If the value is '1' you can set it back to '0' with
CLUAConsole:SetGlobal("DeathScriptSend","AR6200",0)
After this she should die immediatly.
If "DeathScriptSend" was '0' then itīs another problem thatīs independent from my fix.
The variables for the other Five are
DeathScriptAbaz
DeathScriptGrom
DeathScriptIlla
DeathScriptSare
DeathScriptSend
DeathScriptYaga [!-/Text-!] [p]
[!-/Post: 2185-!]
[!-Post: 2192-!][!-Time: 1025966128-!]
[table BGCOLOR=#ccccff WIDTH=100% BORDER=1 BORDERCOLOR=#0000ff] [tr][td][font FACE="Verdana,Arial,Helvetica" SIZE="2" COLOR="#000000"][font SIZE=-1] [a NAME=POST2192] By [!-Email-!][a HREF="javascript:alert('* Anonymous *');"][!-/Email-!][!-Name-!]Anonymous[!-/Name-!][/a] on Saturday, July 06, 2002 - 07:35 am:[/font][/td][/tr][/table][p] [!-Text-!] Much obliged. That solved the problem. [!-/Text-!] [p]
[!-/Post: 2192-!]
[!-End-!]
[a name=MB]
<!--/Messages-->