Author Topic: Improved Oasis II - Combat Enhancement  (Read 4592 times)

Offline SimDing0™

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Improved Oasis II - Combat Enhancement
« on: April 01, 2004, 10:32:12 AM »
Yup, I've released an "improved battles" mod. Improved Oasis II now comes with an OPTION (you don't have to include it) to upgrade the Oasis combat. I'm after some feedback on this... it's had substantial testing from SixOfSpades, but different opinions are always nice.

Bear in mind a few things:

- I'm not a stickler for the rules. Some things I've done are slightly illegal, but unless you can provide a good reason for something sucking other than "dnd sez so", I'm unlikely to be inclined to change it. Please don't assume that it can't be fun without being legal, because that's rubbish. In any case, core isn't TOO bad, but once you go higher, your ass is mine. :)
- The battle should respond to difficulty. Tell me what's to easy/hard... I can't beat it above core, but I'm rubbish at tough battles.
- I'd quite like it to fit in fairly well with the rest of the game. Among other things, this means it shouldn't stand out as ridiculously hard on normal playing difficulties.


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