Ok, so..
I've followed the tutorial, done everything i could, had LOADS of errors with installation, spent LOADS of time finding all those little-but-oh-how-important errors in the actual code and finally installed the 'mod' without any errors. My NPC pops up where she should, but..at first she 'had nothing to say' and now not only does she have nothing to say, but i can also control her, as if she was in my party (but she isnt).
I'm pretty sure i messed up something with NearInifinity .cre setup, but i have no idea what that can be. I think i did not edit/clear some fields that make her PC. The tutorial was clear till that point but then i got lost. I set:
Flags : No Flag Set
Override Script : <NPCname>.bcs
Class/Race Scritp: None
General Script: WTASIGHT.bcs
Default Script: Initdlg.bcs
Death Variable: <NPCname>
Diablog: <exactly the same as is suposed to be created by the .D file's BEGIN line, in my case it is : BEGIN Ave_Noit so I set the dialog as Ave_Noit>
I did not chance anything else in the .cre file, and nothing at all in the .char file.
Did i do something wrong assigning those values? or maybe the problem is elsewhere?
I was so excited to make my own NPC and ...bummer