Author Topic: Compile 32-bit WeiDU using OCaml 4.07.0 or above to enable unicode support  (Read 50 times)

Offline AL|EN

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Right now, the 64-bit version of WeiDU can display Unicode characters inside the console while the 32-bit is not. After a lite investigation, turns out that the reason for this is because The 32-bit executable has been compiled with OCaml 4.05.0 and the Unicode support was added in 4.06 -

I have successfully compiled the 32-bit WeiDU using '4.07.0+default-unsafe-string+mingw32' (this is the only unsafe-string variant that comes out-of-the-box) and the Unicode support is working:

Can you please update the OCalm version for 32-bit so modders can accept translations of the component names that contain Unicode characters?
Project Infinity public BETA - mod manager for Infinity Engine games
Modder's Guide to Github - you cannot have progress without committing changes

Offline Cahir

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Hell yes, please :)


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