Author Topic: Aldeth Sashenstar has nothing to say to me.  (Read 2383 times)

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Aldeth Sashenstar has nothing to say to me.
« on: December 01, 2008, 05:22:31 AM »
So I went to Cloakwood Lodge and helped Aldeth, but after I killed the druid Aldeth "has nothing to say to you" and the quest is stuck. Help?

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// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EASYTUTUDEGREENIFIER.TP2~ #0 #0 // EasyTutu Degreenifier
~SETUP-HARDTIMES.TP2~ #0 #0 // Hard Times v1
~SETUP-HARDTIMES.TP2~ #0 #1 // Hard Times: Ulcaster School Encounter
~SETUP-TUTUFIX.TP2~ #0 #2 // Restored BG1 Loadscreens
~SETUP-TUTUFIX.TP2~ #0 #3 // BG2 Ammo Stacks
~SETUP-TUTUFIX.TP2~ #0 #4 // Totemic Druid Spirit Summons are Balanced
~SETUP-TUTUFIX.TP2~ #0 #5 // BG1 Summoning Spells
~SETUP-TUTUFIX.TP2~ #0 #7 // Walking Speeds
~SETUP-TUTUFIX.TP2~ #0 #8 // Hooded unarmoured avatars and hooded bards
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v16
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16
~BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v16
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16
~BG1NPC.TP2~ #0 #32 // The BG1 NPC Project: Check for TutuFix Walking Speeds: v16
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses
~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance
~BG1UB/SETUP-BG1UB.TP2~ #0 #26 // The Original Saga Music Playlist Corrections
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections
~TUTUGUI/SETUP-TUTUGUI.TP2~ #0 #0 // Baldurs Gate I GUI for Tutu, SoA/ToB, or BGT
~SETUP-SCS.TP2~ #0 #10 // Detectable Spells: v9
~SETUP-SCS.TP2~ #0 #20 // Allow enemy AI to detect the party's magic items: v9
~SETUP-SCS.TP2~ #0 #30 // Correct various errors on race, class etc: v9
~SETUP-SCS.TP2~ #0 #1000 // Make Protection from Normal Missiles block magical missiles: v9
~SETUP-SCS.TP2~ #0 #1010 // More consistent Breach spell (doesn't penetrate Spell Turning): v9
~SETUP-SCS.TP2~ #0 #1020 // Antimagic attacks penetrate improved invisibility: v9
~SETUP-SCS.TP2~ #0 #1030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v9
~SETUP-SCS.TP2~ #0 #141 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at their level (not twice their level): v9
~SETUP-SCS.TP2~ #0 #2000 // Make elemental arrows more like their BG2 counterparts: v9
~SETUP-SCS.TP2~ #0 #2010 // Replace many magic weapons with fine ones -> Fine weapons are affected by the iron crisis: v9
~SETUP-SCS.TP2~ #0 #2020 // Re-introduce potions of extra-healing: v9
~SETUP-SCS.TP2~ #0 #3001 // Standardise spells: BG1 vs BG2 -> Introduce BG2 spell scrolls into BG1: v9
~SETUP-SCS.TP2~ #0 #3010 // Faster Bears: v9
~SETUP-SCS.TP2~ #0 #3020 // Allow player to choose NPC proficiencies and skills: v9
~SETUP-SCS.TP2~ #0 #3030 // Allow NPC pairs to separate: v9
~SETUP-SCS.TP2~ #0 #3060 // Allow Yeslick to use axes: v9
~SETUP-SCS.TP2~ #0 #3080 // Improved shapeshifting: v9
~SETUP-SCS.TP2~ #0 #4000 // Skip Candlekeep: v9
~SETUP-SCS.TP2~ #0 #4010 // Remove blur effect from displacer cloak: v9
~SETUP-SCS.TP2~ #0 #4020 // Stackable ankheg shells and winterwolf pelts: v9
~SETUP-SCS.TP2~ #0 #4030 // Move Boo out of quick access and into Minsc's pack: v9
~SETUP-SCS.TP2~ #0 #4040 // Ensure Shar-Teel doesn't die in the original challenge: v9
~SETUP-SCS.TP2~ #0 #4050 // Ease-of-use player AI: v9
~SETUP-SCS.TP2~ #0 #5000 // Smarter general AI: v9
~SETUP-SCS.TP2~ #0 #5010 // Better calls for help: v9
~SETUP-SCS.TP2~ #0 #5022 // Potions for NPCs -> Half the potions dropped by slain enemies break and are lost: v9
~SETUP-SCS.TP2~ #0 #5033 // Smarter mages -> Mages use spells from BG1 and BG2; mages pre-buff: v9
~SETUP-SCS.TP2~ #0 #5043 // Smarter priests -> Priests use spells from BG1 and BG2; priests pre-buff: v9
~SETUP-SCS.TP2~ #0 #5050 // Smarter deployment: v9
~SETUP-SCS.TP2~ #0 #5060 // Harder giant and phase spiders: v9
~SETUP-SCS.TP2~ #0 #5070 // Smarter sirines and dryads: v9
~SETUP-SCS.TP2~ #0 #5080 // Slightly harder carrion crawlers: v9
~SETUP-SCS.TP2~ #0 #5090 // Smarter basilisks: v9
~SETUP-SCS.TP2~ #0 #6000 // Improved doppelgangers: v9
~SETUP-SCS.TP2~ #0 #6010 // Tougher Black Talons and Iron Throne guards: v9
~SETUP-SCS.TP2~ #0 #6020 // Improved deployment for parties of assassins: v9
~SETUP-SCS.TP2~ #0 #6030 // Dark Side-based kobold upgrade: v9
~SETUP-SCS.TP2~ #0 #6040 // Relocated bounty hunters: v9
~SETUP-SCS.TP2~ #0 #6050 // Improved Ulcaster: v9
~SETUP-SCS.TP2~ #0 #6060 // Improved Balduran's Isle: v9
~SETUP-SCS.TP2~ #0 #6070 // Improved Durlag's Tower: v9
~SETUP-SCS.TP2~ #0 #6080 // Improved Demon Cultists: v9
~SETUP-SCS.TP2~ #0 #6090 // Improved Cloakwood Druids: v9
~SETUP-SCS.TP2~ #0 #6100 // Improved Bassilus: v9
~SETUP-SCS.TP2~ #0 #6110 // Improved Drasus party: v9
~SETUP-SCS.TP2~ #0 #6120 // Improved Red Wizards: v9
~SETUP-SCS.TP2~ #0 #6130 // Improved Undercity party: v9
~SETUP-SCS.TP2~ #0 #6140 // Improved minor encounters: v9
~SETUP-SCS.TP2~ #0 #6150 // Tougher chapter-two end battle: v9
~SETUP-SCS.TP2~ #0 #6160 // Tougher chapter-three end battle: v9
~SETUP-SCS.TP2~ #0 #6170 // Tougher chapter-four end battle: v9
~SETUP-SCS.TP2~ #0 #6180 // Tougher chapter-five end battle: v9
~SETUP-SCS.TP2~ #0 #6190 // Tougher chapter-six end battle: v9
~SETUP-SCS.TP2~ #0 #6200 // Improved final battle: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes

 

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