First, let me say that WeiDU is an absolutely -awesome- tool, I've been modding my brains out with it after I finally grokked it a few days ago, and it really is an amazing tool, thanks so much to all for developing it. And I very much plan on making it up to the modding community
For those who don't know already... if you were planning on running through Planescape Torment any time soon... hold off for another month or two
Anyways - on to my point. Took me a bit to figure out, but I believe I've detected an error in the WeiDU documentation, specifically the ALTER_TRANS tutorial.
It says these are some options::
# REPLY: The player’s reply, if any. i.e. "REPLY" ~REPLY #57922~
# JOURNAL: Can add or change the journal entry. i.e. "JOURNAL" ~JOURNAL @100~
# SOLVED_JOURNAL: Same as JOURNAL, except for entries into the solved section of the journal.
# UNSOLVED_JOURNAL: Same as JOURNAL, except for entries into the unsolved section of the journal.
# EPILOGUE: Specifies where the transition leads to (GOTO, EXTERN, or EXIT) i.e. EPILOGUE" ~EXTERN BVICONI 0~
# FLAGS: Used to set transition flags manually, though I can’t imagine why one would do this.
The examples for JOURNAL and REPLY, at least, are incorrect. The words REPLY and JOURNAL should not be repeated within the tildes, and it will not function if you do so. Working examples would be:
# REPLY: The player’s reply, if any. i.e. "REPLY" ~@57922~
# JOURNAL: Can add or change the journal entry. i.e. "JOURNAL" ~@100~
Took me a pretty good while to figure that out, heh.
(I'm doing PS:T which doesn't have translations, so I need to use @'s... I suspect it would need to be # signs for translations though)
Anyways, thanks all for the great work! (sinks back into weidu oblivion)
Qwinn