Not so good - It lacks continuity - each mission has nothing to do with the next, nor has the outcome of any mission (unless you botch up spectacularly) any reprecussions. We never learn whether there was only one employer (was Rhin the only one?), nor why he wanted all those inoffensive people dead (the servant girl, sir Alexis, Kern) dead. Finally, there is no rhyme or reason for them to free the PC in the end. The best assassins to be employed are those who will be dead at the end of their missions. An answer to these would be appreciated.
Starting with the end: I'd mention Lynn's personal regard for the PC, but you won't buy it.
So it's the simplest reason: they know PC is a powerful Bhaalspawn who _will_ exact revenge if wronged, so they decide to abide by the contract.
Missions are separate, yes, as they should be. Consider it a game(and a way to earn money, which matters) Lynn(and PC!) is playing: she's a judge, executioner, and sometimes she just can't see filth like that Lathanderite continuing with their dirty work.
Each mission opens a small story behind it, but they are not and were never intended to be interlinked. Missions 7,8 and 9 shed some light on what Lynn's up to behind the scenes, though: the link with the Shadow Thieves, Harper infiltration, and rogue assassins.
Serious problem - Really, it is supposed to cause emotional turmoil and tangles. Most missions here are something that soldiers would have no trouble accepting. With the exception of killing the inspector, and the servant girl, almost all other missions are actually doing the world a deal of good. I did a little dance on the corpse of the Lathanderite priest, and killing the Harpers was actually fun. Why does Jaheira not protest at all about killing two Harpers?
Personally, I felt very strongly about killing lord Melyin and Kern - I really, really didn't want to. I was reluctant to kill the Harpers and the inspector, as well. The servant girl, on the other hand, was killed without remorse or regret. It's good that at least two missions worked for you emotionally, but my point is that neither of these people: nor the overly ambitious inspector, nor the lusty Lathanderite, nor the greedy merchant, nor the frightened civil servant, not the retired assassin, not even the drug dealer - deserved death. Imprisonment or fine, possibly, but PC kills them outright.
Jaheira reacts/interjects at least twice during the conversation with Harpers(twice, if Galvarey is dead), but she leaves the decision to the PC. I'm basing this on her reaction to the Harper assassin and Xzar(and as it's mission 8, it's very, very likely she's no longer a Harper) - she is resentful, and she doesn't seem to approve assassination in any form, but she maintains balance: PC decides. I'd include a banter with her afterwards, but it seems to me it's a painful topic for her she doesn't want to talk of it.
Minor bug - I got the message from Lynn inside Bodhi's lair (the boy turned up exactly the moment I killed Bodhi, and there were her one of her two mages still alive - I am playing with Tactics) , when I was actually fighting Bodhi. Surely he can turn up outside?
He should be, it's in AR0800. I'll look into it, thanks.
Thank you for taking time to post your impressions; I appreciate it. And good to see you around, of course.