Well, the problem I am having is this:
I have E:\BGT\bg1.tra
@3637 = ~[VICONIA 27] Greetings darthiir, I know that you look upon me as an enemy, but perhaps we could ignore our differences.~ [VICON27]
I also have four separate states to REPLACE that use the same exact string, as they are based on random replies, so that Viconia shuns talking with Kivan entirely;
phase1\dlg\x#kivan.d(56)
REPLACE ~%VICONIA_BANTER%~
IF ~~ THEN BEGIN %BGTViconiaState575% // from:
SAY @0
IF ~~ THEN EXIT
END
END
REPLACE ~%VICONIA_BANTER%~
IF ~~ THEN BEGIN %BGTViconiaState583% // from:
SAY @1
IF ~~ THEN EXIT
END
END
REPLACE ~%VICONIA_BANTER%~
IF ~~ THEN BEGIN %BGTViconiaState584% // from:
SAY @2
IF ~~ THEN EXIT
END
END
REPLACE ~%VICONIA_BANTER%~
IF ~~ THEN BEGIN %BGTViconiaState585% // from:
SAY @3
IF ~~ THEN EXIT
END
END
[/size]
I think what I need to do is either *not* install this on BGT (which I know how to code, just splitting this into a separate file and assingning back to the original .tra via USING so as not to mess with current .tras already at translators), which is not a big loss of content, as they are just Viconia swearing at Kivan and not talking, or if at all possible trying to find four instances of the same dialogue and replace them with four different responses.
(Did I mention that my brain is seriously exploding here? I think my brainmatter is leaking out of my ears.)