Hello again Echon.
Love the mod as always, and I'm going through it again with the intention of finding out exactly what is wrong with my game, so I think I'll have a list of bugs for you later, if you choose to accept them.
As I'm in chapter 3, I notice that Ardenor Crush, the leader of the Chill, is a wuss. I haven't looked at the stats at all of what hobgoblins should be, but I must say that it would seem that a level 7 hobgoblin should have more than 1 attack, and should have more than 1 item. I may be wrong on the 1 attack, since he has 4 proficiency points in large sword. I would think hobgoblins should generally be better than an equivalent human, but it is pretty hard to find balance sometimes.
Personally, he seems easier than any of the other hobgoblins you encounter (not random ones), like Zekar near Drizzt or Zargal, Geltik and Malkax near Bassilus. He should probably get some magical armor, a helmet, and a high quality/+1 sword. Maybe some treasure too. He just doesn't seem worth the 1000ish exp. Of course, Taugosz is harder than flesh golems, yet still worth less.