Author Topic: Mod ideas  (Read 1331 times)

Offline arawn

  • Planewalker
  • *****
  • Posts: 66
Mod ideas
« on: August 23, 2006, 01:50:37 AM »
There are a lot of tweaks that I would never use bottomless bag, unlimited ammo stacking etc, but one feature that I think the game really needs is to automatic retrieval of the gold in the storage window. At least I get to the point when it’s not worth clicking to pick up three gold pieces.

Another mod I always missed. Would it be possible to open the city after taking out the bandit camp?  The threat too the city should be over and the whole city wouldn’t feel  like such an afterthought. (All you have to do is run a couple of easy missions and you are on the way to Candlekeep, and the game feels like it’s about too end.) It would be really sweet if the papers at Tazoks tent had to be deciphered in the city before the cloakwood opened. You could also get at some NPC earlier.


Now explain to me why these things are to difficult/hardcoded/don't give the genuine feeling.  ;D

 

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Name: Email:
Verification:
Type the letters shown in the picture
Listen to the letters / Request another image
Type the letters shown in the picture:
What color is grass?:
What is the seventh word in this sentence?:
What is five minus two (use the full word)?: