Like many of you, I was very disappointed with Throne of Bhaal. Having gotten my hand on NWN2, I've noticed how much it plays and resembles a IE game. So, I figured. Why bother trying to "repair" TOB when you can "rebuild" it with an actual toolset?
With NWN2 toolset, it will be much easier to create a full-scale campaign:
-The compatibility of the toolset allows multiple modders to work at different parts of the game. For an example, one modder can be responsible for Saradush, the other Watcrher's Keep.
-Building areas/Scripting is much easier compared with IE modding.
-Unlike NWN, there is actually a party -- albeit 4 person maximum.
I'm still plaing with the toolset right now, but I'd like to (hopefully) form such a project.