Author Topic: [request] Wine(linux) support  (Read 6155 times)

Offline drake127

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[request] Wine(linux) support
« on: March 14, 2006, 04:01:01 AM »
Since IE games (BG, PST tested) works well in Wine (0.9.9) I'd like to add WeiDU support for Wine or linux. I think it would work but there is a big problem called "case-sensitive". Setup-xxx does not recognize tp2 neither key file.
I'd recommend solution - because game is not programmed to care about case, someone (I can handle it but I have not time) can make patch that all resrefs change to their lowercase or uppercase equivalents (lowercase is nicer), and all modders have to work with lowercase files --> it is impossible but you can do the same modyfiing  COPY(_...) functions.

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #1 on: March 14, 2006, 05:00:58 AM »
You mean a patch to have all files called as lowercase? Fine, I can handle this.

You also need a shell script to turn all files to lowercase (tentatively, I'm not sure of the correctness):

Quote
#!/bin/sh
for a in *; do mv $a `echo $a | tr "A-Z" "a-z"`; done
for a in */*; do mv $a `echo $a | tr "A-Z" "a-z"`; done
for a in */*/*; do mv $a `echo $a | tr "A-Z" "a-z"`; done
for a in */*/*/*; do mv $a `echo $a | tr "A-Z" "a-z"`; done
for a in */*/*/*/*; do mv $a `echo $a | tr "A-Z" "a-z"`; done

(multiple */* lines to avoid troubles when you moved ADirName to adirname and you're trying to
mv ADirName/SoMeFiLe adirname/somefile)

BTW, doesn't Wine handle the case-sensitiveness on his own?
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline drake127

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Re: [request] Wine(linux) support
« Reply #2 on: March 14, 2006, 05:14:04 AM »
Unfortunatelly it seems Wine cannot handle it on its own. Maybe it is only problem with console applications (because game itselft seems to work and I would wonder if every single file is referenced by their proper case name). First step is to make WeiDU (BiggDU?) recognize tp2 and chitin.key (not found, make sure you are running Setup-xxx from IE game directory). Then I will find more troubles :-)

Second problem is with override (and similar) folders where you can mismatch x-case files (so after I had installed DudleyFix I had two copies of Arrow05.ITM and arrow05.itm in my override). So WeiDU needs to create rule for this.

I am not sure if game find override content as it is lowercase and in chitin.key they are referenced chaotically (mostly uppercase). I will look at it more closely.

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #3 on: March 14, 2006, 05:17:08 AM »
Well, I have posted code to turn all file names to lowercase, so, if I map all weidu filesystem calls to work on the lowercased filename (including the creation of all files), then we're covered, no?
(non weidu mods won't work, but who cares?)

BTW, you can run simple tests to see if the game works with mixed case or not (IE, look chitin.key for sw1h01, write it as
SW1H01, try to clua in sw1h01, then write it as sw1h01 and clua in SW1H01, then run similar tests with the override).
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline drake127

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Re: [request] Wine(linux) support
« Reply #4 on: March 14, 2006, 05:33:53 AM »
I tried to rename chitin.key to CHITIN.KEY (and back) and game works and some DudleyFixes as well so I think we can say that game is able to accept mixed-case references.

If it helps I can add my error.
Code: [Select]
[Setup-EasyCoreRules.exe] WeiDU version 188


** ERROR ** [SETUP-EASYCORERULES.TP2] not found.
Make sure that you have unpacked the archive correctly and
that you are not trying to run this file from inside an archive.
ERROR: Unable to find CHITIN.KEY in:
        .
        .
        c:\Program Files\Black Isle\Baldur's Gate
        .
        .
        c:\Program Files\Black Isle\Planescape - Torment
        C:\Program Files\Black Isle\BGII - SoA

FATAL ERROR: Failure("Unable to find CHITIN.KEY: run me in an Infinity Engine game directory")

Press ENTER to exit.
Maybe there is problem with working directory. I tried wine C:\Pro...\Setup-xxx.exe and ./Setup-xxx.exe but it seems it cannot find game folder itself.
« Last Edit: March 14, 2006, 05:44:47 AM by drake127 »

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #5 on: March 14, 2006, 09:45:08 AM »
Does it work if you rename it to CHITIN.KEY?

BTW, 191 has already the 'all system calls are lowercased' feature built in  ;)
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline drake127

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Re: [request] Wine(linux) support
« Reply #6 on: March 14, 2006, 10:22:19 AM »
Does it work if you rename it to CHITIN.KEY?
No, I tried it. I guess it does not recognize working directory.

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #7 on: March 14, 2006, 10:36:29 AM »
Hm, what directory are your games installed in (both for the windows and Linux FS)?
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline drake127

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Re: [request] Wine(linux) support
« Reply #8 on: March 14, 2006, 11:57:52 AM »
Hm, what directory are your games installed in (both for the windows and Linux FS)?
/home/drake127/.wine/drive_c/Program Files/Black Isle/Baldur's Gate/

But sometimes (!) it creates debug file in my home directory, so I tried to move mod to there (/home/drake127) but it still complains it cannot find tp2 and key file.
« Last Edit: March 14, 2006, 12:03:17 PM by drake127 »

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #9 on: March 14, 2006, 12:17:06 PM »
Can you try to compile weidu for Linux? (edit the makefile by commenting out the Windows section and uncommenting the Linux section, then make sure you have either ocaml, sed, perl, and run make). To install a mod using the CLI, run
weidu --tlkout dialog.tlk --ftlkout dialogf.tlk --log somemod.debug somemod.tp2 setup-somemod.tp2 somemod/somemod.tp2 somemod/setup-somemod.tp2
(or use this nifty program and simply call winstall somemod)
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline drake127

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Re: [request] Wine(linux) support
« Reply #10 on: March 14, 2006, 12:59:43 PM »
Can you try to compile weidu for Linux? (edit the makefile by commenting out the Windows section and uncommenting the Linux section, then make sure you have either ocaml, sed, perl, and run make). To install a mod using the CLI, run
weidu --tlkout dialog.tlk --ftlkout dialogf.tlk --log somemod.debug somemod.tp2 setup-somemod.tp2 somemod/somemod.tp2 somemod/setup-somemod.tp2
(or use this nifty program and simply call winstall somemod)
WeiDU has linux makefile? Good. .... Yes, it worked except that case part. I was forced to rename biffs etc. to correspond with chitin.key values. If you will patch it, everything will be O.K. (hopefully).

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #11 on: March 14, 2006, 02:16:37 PM »
...Uh? could you post diffs for that?
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline drake127

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Re: [request] Wine(linux) support
« Reply #12 on: March 14, 2006, 02:24:36 PM »
...Uh? could you post diffs for that?
Nay, we already discussed it. In chitin.key there is data/Default.bif, so weidu.exe requires exact match (not Data/Default.bif neither data/default.bif) so all you have to do is before every fopen (or similar) call tolower. That's all it is needed to do with weidu.

Exact match would be betterbut it is not realistic. Make everything lowercase is better and more compatible with linux unaware modders (= almost all of them ;-))

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #13 on: March 14, 2006, 02:28:11 PM »
Oh, OK. v191 maps all calls to lowercase, so you just have to use a script to lowercase all filenames in your BGII directory  ;)
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline drake127

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Re: [request] Wine(linux) support
« Reply #14 on: March 15, 2006, 06:23:55 AM »
When will be 1.91 ready?

One more question (maybe little off topic) - is (compiled) linux version of WeiDU compatible with other linuxes etc or this binary can be used only on my system? Is it possible to pack linux binary to my mod zip file? Will it work?

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #15 on: March 15, 2006, 06:41:25 AM »
I'm sorry, I don't know about such details, since I'm a Windows user  :(

I have access to a Linux machine in my ex-college, so I can try to compile it there and distribute, but I'm not sure.
How do you check for distro + kernel version from the CLI?
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline drake127

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Re: [request] Wine(linux) support
« Reply #16 on: March 15, 2006, 08:39:02 AM »
I'm sorry, I don't know about such details, since I'm a Windows user  :(
So am I :-)

I have access to a Linux machine in my ex-college, so I can try to compile it there and distribute, but I'm not sure.
How do you check for distro + kernel version from the CLI?
Not sure what CLI is but kernel version can be obtained via uname -sr.

I little enhanced lower-casing script (but I am no shell programmer - it is my first script which is doing something useful).
Code: [Select]
#!/bin/sh
#
# drake127 (2006-03-15)
#
# Rename all files in current directory and all its subdirectories to lower-case.
# If lower-case filename already exists, more recent one is preserved.

for file in `find -depth`
do
replace=`dirname $file`/`basename $file | tr [:upper:] [:lower:]`
if test $file != $replace -a $file != .
then
mv -u $file `dirname $file`/`basename $file | tr [:upper:] [:lower:]`
rm -f $file
fi
done

I also compiled linux weidu, could some check if it is working. AFAIK it is ELF format which should be executable on all linux distributions.
http://files.sigil.cz/misc/WeiDU-1.90-Linux.tar.bz2
« Last Edit: March 15, 2006, 08:49:22 AM by drake127 »

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #17 on: March 15, 2006, 11:29:42 AM »
Not sure what CLI is but kernel version can be obtained via uname -sr.
Kernel version: Linux 2.6.8-2-386 (I believe it's debian)
CLI= Command Line Interface.

Quote
I little enhanced lower-casing script (but I am no shell programmer - it is my first script which is doing something useful).<snip>
I also compiled linux weidu, could some check if it is working. AFAIK it is ELF format which should be executable on all linux distributions.
http://files.sigil.cz/misc/WeiDU-1.90-Linux.tar.bz2
Thanks  :)
However, if you can confirm that Linux executables also run in other kernel/distros(*), I think I'll compile WeiDU (and other mod-ish programs like tisunpack) on linux and maintain it myself  :)
*: the Linux machine I have access to is located at 300 km from here, doesn't have BGII nor do I have the disk space required to install it, so  :(
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline ronin

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Re: [request] Wine(linux) support
« Reply #18 on: March 15, 2006, 01:57:42 PM »
@Drake127

your tarball works great on Ubuntu

Linux Stormbringer 2.6.15-18-686 #1 SMP PREEMPT Thu Mar 9 15:29:22 UTC 2006 i686 GNU/Linux

dont know if it makes a difference but I also have ocaml compiled and installed, so i dont know it it will run with out ocaml being installed.

ronin
« Last Edit: March 15, 2006, 01:59:37 PM by ronin69hof »

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #19 on: March 15, 2006, 02:00:16 PM »
Can you try with this one?
I happened to have a linux version floating around (although it's only 188 rather than 190, but if I can confirm that 'my' version works I'll put that up as well).
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline ronin

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Re: [request] Wine(linux) support
« Reply #20 on: March 15, 2006, 02:10:53 PM »
@the Bigg

works also.... I copied it to Setup-GUI.exe and tried to execute it, I didnt convert all my files to lowercase so it crapped out but it appears to work like the one from Drake127

[./Setup-GUI.exe] WeiDU version 188
[On this architecture, WeiDU does not auto-update.
  You must ensure that you have the most recent version.]


** ERROR ** [SETUP-GUI.TP2] not found.
Make sure that you have unpacked the archive correctly and
that you are not trying to run this file from inside an archive.[./Setup-GUI.exe] Using scripting style "BG"

Press ENTER to exit.


ronin

Offline ronin

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Re: [request] Wine(linux) support
« Reply #21 on: March 15, 2006, 02:12:41 PM »
after renaming the .tp2 to all caps i get this:

[./Setup-GUI.exe] WeiDU version 188
[On this architecture, WeiDU does not auto-update.
  You must ensure that you have the most recent version.]
[./Setup-GUI.exe] Using scripting style "BG"

Install Component [Game Graphical User Interface (GUI)]?
[R]e-install, [N]o Change, ninstall, [Q]uit or choose one:
 1] "Original SoA/ToB"
 2] "Big Picture" (currently installed)

I picked 2 and it worked.

ronin

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #22 on: March 15, 2006, 02:13:40 PM »
Well, yeah, if it's able of executing then I guess the executable format is the same (which was my main concern).

Once I hear back from the testers (casts summon devSin) I'll publish v191-linux with everything-to-lowecase and other goodies (tisunpack-linux, sox/oggdec-linux, and some utility scripts)  ;)
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline ronin

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Re: [request] Wine(linux) support
« Reply #23 on: March 15, 2006, 02:19:04 PM »
GREAT!!!!  then I can remove my WinXP partition on my laptop and go all linux, I am currently only using winxp for BG2

your BIGG

cheers dewd

ronin

Offline the bigg

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Re: [request] Wine(linux) support
« Reply #24 on: March 15, 2006, 02:24:20 PM »
Isn't it needed to run BG2 anyway?
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

 

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