Well I think SpellNerf is pretty nicely sorted out
Working well. The basics of it is as follows
The Script detects when a party member casts a "blacklisted" spell, and applies penalties accordingly to the casting character. All of the following effects last for 8 hours, except the Stun, so a Rest should get rid of them.
Here's what happens, roughly
1) Max HP set to 80%
2) Max HP set to 60%
3) Max HP set to 40%
4) Max HP set to 20%
5) Max HP set to 1, Current HP reduced to 1, Stun/Sleep 40 seconds
6) SPLAT! Die.
The only real question left is of course, what spells would fall under a "blacklisted" category.
I have my own ideas and views, such as Time Stop, Dragons Breath, Improved Alacrity etc being candidates, but it would be nice to know what other spells to "impose" a penalty for.
"Spells" that can be "caught" in the drag net aren't just limited to Mage Spells. They can be Cleric spells, Cleric HLAs, even Thief HLAs ike Spike Trap, or Warrior's GWW. So yeah, just feel free to add your suggestions