Author Topic: Mix-Mod v4  (Read 4319 times)

Offline Borsook

  • off topic
  • Planewalker
  • *****
  • Posts: 1679
  • Gender: Male
  • not a badger
Mix-Mod v4
« on: August 09, 2005, 04:13:38 AM »
Downloads
Borsook's Chambers

Readme:
        Mix Mod v4
       
ABOUT

This is a small collection of various tweaks/fixes, many of them were done before, but here they're done a bit more differently, giving user more control over the changes.
Most of them will work with any IE game - exept two (True Grand Mastery & Modified Shapeshifting Fix) that will work only with BG2/Tutu (and won't install if you run them in a different folder)
One of the components - Increased HP for Non-Joinable NPCs - was before realised separetly as IE Games Harder Mod, this install will remove that mod if you have it.

COMPONENTS
Next to the component's name are listed compatible games. Note that upon running this mod all components incompatible with your current game will be skipped automatically.


1. Increased Ammo Stacks - All IE Games.

   This one was designed for those for whom unlimited stacks seems too much of a "cheat". You can increase the stacks by 50, 100, 200, 300, 400, 500, 750% of the original game vaule.
   You can also DEcrease Ammo stacks by 50% (so all hard-core BG1 fans can have their stacks in BG2 effectively as in BG1)
   
2. Increased Gem and Jewelry Stacking - All IE Games.

   This one was designed for those for whom unlimited stacks seems too much of a "cheat". You can increase the stacks by 50, 100, 200, 300, 400, 500, 750% of the original game vaule.
   
3. Increased Potion Stacking - All IE Games.

   This one was designed for those for whom unlimited stacks seems too much of a "cheat". You can increase the stacks by 50, 100, 200, 300, 400, 500, 750% of the original game vaule.
   
4. Increased Scroll Stacking - All IE Games.

   This one was designed for those for whom unlimited stacks seems too much of a "cheat". You can increase the stacks by 50, 100, 200, 300, 400, 500, 750% of the original game vaule.
   
5. Increased HP for Non-Joinable NPCs - All IE Games.

   This component gives all creatures (also friendly ones, with the exeption of the joinable NPCs and a squirell or two;)) a bonus to their HP. You can choose how high this bonus is: 25, 50, 75, 100, 150%. This is done due to the fact that the difficulty slider in the game only gives your enemies boost to damage* (in many situations you won't even notice this due to the easiness of killing them or their poor chance of hitting you). With higher hit points the enemies should prove more of a challenge, and the damage boost in higher difficulties more noticable (since they'll have more chances of dealing their increased damage). I chose to include "friendly" characters in the increased HP since, after all you may (and sometimes should - chaotic-evil) want to fight them.

   *Notably in IWD2 difficulty gives also bonus to chance to hit and resistances, on the other hand in IWD1 on
   higher difficulty levels you get more XP (which can mean that in some situations higher levels are actually easier)

   SUMMONS - Note that the additional HP will be also given to summoned creatures, both by you and your enemies. This makes Summon spells a bit more useful, in the future version I'll add a component that will make enemy mages use summons more often to balance things out.
   
6. True Grand Mastery - Baldur's Gate 2/Tutu

   Similiar to the one from Ease-of-Use but this one allows you to choose if you want the extra half-attack and the to-hit and damage bonus you had
   in BG1 and IWD or you can leave out the extra attack for balance purposes.
   
7. Modified Shapeshifting Fix - Baldur's Gate 2/Tutu

   This is the modified version of the best ever Shapeshifting Fix - the one from Refinements Mod (WeBpage: http://www.refinements.tk/)
   While this fix is almost perfect it does one thing I disagree with - Druids heal themselves upon coming back to their natural form. I've always felt that it was the "animalistic" spirit that heals the druid (this is how it is interpreted in IWD1 BTW), so I changed the healing to occur when the druid shapeshifts
   This component should be installed afer the Refinements. Original readme from Refinements can be found in Mix_Mod\Docs\
   
8. Turn off Startup Movies for IWD1 - Icewind Dale

   Tired of clicking through logos/movies at game startup? After installing this component they'll be automatically skipped. All of them (exept Black Isle & TSR Logo) can still be accessed through in-game "movies" menu.
   NOTE!!!: Due to current weidu limitation this component will not work correctly (unless with HoW, maybe with vanilla). If the movies still play after installing this, please go to your game directory and run the file IWD1_movies_off.bat.
            Should you want to revert back to original state run IWD1_movies_on.bat

9. Turn off Startup Movies for IWD2 - Icewind Dale II

   Tired of clicking through logos/movies at game startup? After installing this component they'll be automatically skipped. All of them (exept Black Isle Logo) can still be accessed through in-game "movies" menu.
   
10. Turn off Startup Movies for BG2 - Baldur's Gate 2/Tutu

   Tired of clicking through logos/movies at game startup? After installing this component they'll be automatically skipped. All of them (exept Black Isle & WOTC Logo) can still be accessed through in-game "movies" menu.
   
11. Turn off Startup Movies for PS:T - Planescape: Torment

   Tired of clicking through logos/movies at game startup? After installing this component they'll be automatically skipped. All of them (exept Black Isle & TSR Logo) can still be accessed through in-game "movies" menu.

12. Helmets for Shapeshifters Bug Fix - Baldur's Gate 2/Tutu
    Kensai and mages cannot wear armour and thus they cannot wear helmets. Shapeshifters cannot wear armour but can wear helmets. If this bothers you, then install this one.

VERSION HISTORY

V4 - Added component: 12

V3 - Added components: 8, 9, 10,11
   - Fixed a small bug with 50% increase of potion/jewelry/scroll stacking.
   - Some more tp2 code improvements
   - Added 750% option to components 1-4
   - Added 150% option to component 5

V2 - Improved tp2 to avoid install problems on some builds, fixed bugs in potion/jewelry/scroll stacking & True Grand Mastery components.

V1 - Initial release.

Pre V1 - IE Games Harder Mod - then made part of this one.


CREDITS
This mod includes modified work of Simding0, .G. Maestro, Littiz, the_bigg.
Also I'd like to thank Rastor, Andyr and CamDawg.
Bursk for bug-spotting.
Aigleborgne for Helmets for Shapeshifters idea.


CONTACT
If you have any comments come to the Borsook's Chambers
« Last Edit: August 18, 2005, 03:17:46 PM by Borsook »
"Borsook seems like a pretty cool guy who offers his insight where appropriate... just very, very frequently." - Imrahil

Borsook's Chambers - Home of Borsook's Mods

Offline Borsook

  • off topic
  • Planewalker
  • *****
  • Posts: 1679
  • Gender: Male
  • not a badger
Re: Mix-Mod v2
« Reply #1 on: August 17, 2005, 04:33:58 AM »
Oh, hell. Seems few bugs slipped through in V1b, please excuse a new modder. Fortunately they were noticed by Bursk, and now all is fixed, there should be no insects running around any more. Mirrors will be up shortly, right now 5 works and 1 (at least for those with getright) - Links in Borsook's Chambers

Specific changes in V2 are:

Improved tp2 to avoid install problems on some builds, fix potion/jewelry/scroll stacking components bug & bug with True Grand Mastery.
"Borsook seems like a pretty cool guy who offers his insight where appropriate... just very, very frequently." - Imrahil

Borsook's Chambers - Home of Borsook's Mods

Offline Borsook

  • off topic
  • Planewalker
  • *****
  • Posts: 1679
  • Gender: Male
  • not a badger
Re: Mix-Mod v3
« Reply #2 on: August 18, 2005, 06:29:53 AM »
V3 is out. Well, why not. I can update once a day, can't I? this time some new stuff.
"Borsook seems like a pretty cool guy who offers his insight where appropriate... just very, very frequently." - Imrahil

Borsook's Chambers - Home of Borsook's Mods

Offline Borsook

  • off topic
  • Planewalker
  • *****
  • Posts: 1679
  • Gender: Male
  • not a badger
Re: Mix-Mod v4
« Reply #3 on: August 18, 2005, 03:18:40 PM »
Well... Version 4 is out. Meaning one small component added. But I promise: no new versions tomorrow. Wink
"Borsook seems like a pretty cool guy who offers his insight where appropriate... just very, very frequently." - Imrahil

Borsook's Chambers - Home of Borsook's Mods

 

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Name: Email:
Verification:
Type the letters shown in the picture
Listen to the letters / Request another image
Type the letters shown in the picture:
What color is grass?:
What is the seventh word in this sentence?:
What is five minus two (use the full word)?: