You're right multiclassing in 3e kills all the "feeling" of being someone... Now everybody takes 2 levels of fighter (for feats) or one ranger (for dual-weilding)...but you don't have to do it, I always play IWD2 with single class characters. As for NPCs, to me IWD2 is a tactical combat game with elements of RPG, so I welcome the ability to create all the characters. BTW I hate Minsc... and most of Bioware NPC, even if interesting, have silly stats/proficiencies. PS. whole fun in IWD2 begins after ice temple (so second half of the game), as for it being bored, maybe too many people try to play it as an RPG, it's a combat game, nobody grumbled that Diablo was boring and in comparison you have tons of RPG in iwd2, just don't compare it to BG, it's a different game genre, just the same world and engine. And some RPG elements are done better than in bg2 (paladins refusing to take money, npc refusing a drinking contest with a PC dwarf, etc)