Author Topic: adding mods when game underway  (Read 1368 times)

Offline Lemernis

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adding mods when game underway
« on: May 11, 2005, 04:06:41 PM »
I have successfully installed BG1Tutu and added the BG1 Banter Pack mod.  I'm now playing a game but I'd like to add Restored BG1 Casting Sounds and One Pixel Productions' complete fix to to add BG1 paperdolls, item graphics, and the left-hand weapon fix:  http://forums.spellholdstudios.net/index.php?showforum=159
Will adding these new features create any problems for the game I'm currently running? 

Addendum:  I went ahead and added these features and at least at a glance, it seems continuing with a game in progress is working fine.  If I'd done a little homework I would have seen that the Restored BG1 Spellcasting Sounds can be added at any time.  (Also, apologies if this post is in the wrong forum.   :-[)
« Last Edit: June 27, 2005, 11:54:21 AM by Bons »

Offline Andyr

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Re: adding mods when game underway
« Reply #1 on: May 12, 2005, 06:12:40 AM »
Yeh, a lot of mods will work fine in an existing game (though worlmap-altering ones will not).

Details on what to expect are normally found within the mods' readme files.
"We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods

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