Well, I
do have UB and Tactics installed, and let me tell you, it was very. . . um. . .
interesting fighting 3 unkillable Trolls, while Dalok and his 2 Shadow Druid buddies and their Spirit Animal Friends teleport in and start kickin' my ass (since I'm roleplaying that my party has already had a very long, hard day, which they have), and I have to get out of the immediate area before Weimer's super-jazzed-up Spirit Trolls spawn there, but I can't go
too far or I'll run into some Spectral Trolls in one direction, or a big pack of Spiders in the other.
I eventually did find a strategy that worked, and a nearby exit from the area, 'cause we certainly weren't going to tackle the entire Druid Grove when all we were expecting was a nice, little, in-town job to find Boo, hopefully before we went to bed. No, my question is,
why?
Why was Smethy's spell changed from a nice, simple, "Here, I'll teleport you to the general area where you should continue your search" to "Oops, I teleported you to some random spot at the other end of the country, where you can do things like investigate stuff that you don't even know about yet (like animal attacks on Trademeet), and on the off chance that you
don't get eaten alive, it's a full day's march to get back to where you should have gone in the first place, which is lucky because it gives me enough time to skip town before you get back, hunt me down, and tear me limb from little Halfling limb?"
In Oghma's name,
why? 