Okay, I strongly suspect Ao can see the future as well.
There you go, gods not a god .
Ao, I don’t think so. Have you played the expanded planers sphere ??
Man Ao never saw it coming, blind sided, wiped out, if he didn't see that coming....
Great little mod however. Lots o fun
But back to the main point
(There is a main point
)
Yes Yes there is
I would submit that unless someone can show some concrete evidence that the Harpers
Receive some sort of super divine intelligence reports showing them how their actions
Will effect the future then they fall into the
egotistical meddlers who think what they believe is right and believe what they think is right category. Possibly a good intentioned group but the road to hell is paved with good intensions
Thus one virtue point is more that sufficient (note I really don't think you should lose a point at all but I didn't think that would go over)
Now some one might argue that
(1) Since the harpers are not "good" and
(2) As this is a splinter (evil) Harper group, that,
(3) In fact they are a "good" Harper sub group, and therefore,
You should lose a virtue point
This is similar to the enemy of my enemy is my friend thesis
Anyhow they would be wrong. This Harper subgroup is evil in intention as well as evil in action, they are an evil evil group and hence it is good to wipe them out
If I am wrong in this and the Harpers are in fact a good organization then wiping out these “evil Nazi harpers” is a good thing to do and there should be no loss of a virtue point what so ever
Exp wise (once the 35,000 PC 15500 NPC quest XP is adjusted when you betray the Harper assassin) you defiantly want to betray the harpers whether or not you fight them.
70,0000 quest betray harpers vs. 35000 quest betray Xzar. ( plus the extras for Rylock ,the boys inside and 27000 easy points for the spectral harpers)
I'm fairly sure I edited it so you get the same quest XP rewards either way now.
No NO dont do that, i think it was one of like three encounters in the game where you got more exp for following the "evil "path on the other hand if I am correct above then killing them is the good path
In terms of the bird if you go upstairs first and get the bird, then talk to Meronia you get two birds. If you betray Xzar you lose both if you betray the harper assassin you only lose one. Another good reason to betray the harpers. A lovely keepsake bird
Ah. Fixed.
NO I liked the bird, later when I get older I am planning on letting my kids play with it
Cheers
MitchMc