Author Topic: The Lure of the Sirine's Call is released!  (Read 136192 times)

Offline jastey

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Re: The Lure of the Sirine's Call is released!
« Reply #225 on: May 09, 2020, 08:10:11 AM »
The mod updates to v16! Download from the GitHub mirror.

Changes:
- Cordyr's quest can be completed even if the Sirene's are not killed, by Weigo, Lumorus, and jastey. Translations by Cahir (Polish), fedearianna (Italian, Castillian), Le Marquis (French), prowler (Russian), jastey (English, German), hook71 (proof reading).
- Switched to Weigo's Alter Searchmap Function SRmap_modding_tool for changes of the Lighthouse Area Search Map.
- Added sirinescall.ini to support ALIEN's Project Infinity.
- Renamed folder "install" to "readme", renamed the readme to "sirine_readme.english.html".

Offline jastey

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Re: The Lure of the Sirine's Call is released!
« Reply #226 on: June 02, 2021, 05:05:02 AM »
The mod updates to v16.1!

Changelog:
- patching of Sil to make removing of turning hostile more stable.
- Corrected entry for "Beregost_House08_L2" in cpmvars.tpas.
- Mod uses EET_cpmvars.tpa directly now.
- Added global LABELs to support Project Infinity.
- Added install order syntax to sirinescall.ini to support Project Infinity.

Offline jastey

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Re: The Lure of the Sirine's Call is released!
« Reply #227 on: September 28, 2021, 01:01:47 PM »
The mod updates to v16.2!

Changelog:
- Revised Polish translations, by Roberciiik.
- Traified missing lines from setup.

Offline jastey

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Re: The Lure of the Sirine's Call is released!
« Reply #228 on: March 23, 2022, 05:02:10 AM »
The mod updates to v16.3 with some fixes!
The install order problem with Baldur's Gate Graphics Overhaul and component Extended Lighthouse Area was not solved yet. Help welcome, see here.

Changelog:
- Corrected install order syntax in the .ini.
- Included AM_2005.WAV needed for J#Base.are.

Offline weigo

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Re: The Lure of the Sirine's Call is released!
« Reply #229 on: January 04, 2024, 01:48:12 AM »
The mod updates to v16.4 with some fixes!
Quote
The install order problem with Baldur's Gate Graphics Overhaul and component Extended Lighthouse Area was not solved yet. Help welcome, see here.
The sequence is now solved. The Lure of Sirines Call can be installed before or after BGGO.
All extended night maps should work smoothly for oBG1 BGT BGEE EET (It should also work with Tutu, but I don't know Tutu and therefore I couldn't test it.)
Candle animations have also been added to the indoor maps.

I have opened a pull request on github

Offline jastey

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Re: The Lure of the Sirine's Call is released!
« Reply #230 on: January 28, 2024, 12:35:08 PM »
The Simplified Chinese language version would need to be added to the changelog in the readme and the install would need to be tested.

 

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