nice. looks like all the previous bugs are fixed. we're almost getting there.
one last bug. this seems like a variation of bug #7 (as i couldn't get this in the previous version)
8. after agreeing to help Sil, i went inside the cave and took the treasure. this time i didn't kill the sirine. i instead went to the old man, agreed to help him. now, went back to the cave. now there are two possible scenarios.
a) if i immediately attack and kill the sirines without starting a conversation, the old man does
not spawn after they die.
b) if i talk to Sil and choose option 2 (i.e. "No Sil. But soon you will be."), the old man spawns with his buddies even though the sirines are still alive.
But what I encountered was: Brennan is unkillable, in my game! If I Contr+Y him, it sais "Brennan:Dies!" and his mother reacts as if he is dead, but the boy still walks around. Weird, I cannot find anything on the cre file that would indicate such a behaviour. I understood you did not have such a problem?
that's very strange. i always killed him with a simple magic missile. but i just tried ctrl+y and even that works fine. maybe it's a tutu problem
i'll be back in a few hours.