Hallo everyone,
I have a problem with the Tutu compatibility of one of my mods. Inside houses, my creatures aren't created.
Installation is OK, area scripts are EXTEND_TOPed (checked with NI), there are no triggers in action...
In the outdoor area, the creature is created and script and dialogues work fine.
Area script for the outdoor creature (which is created, EXTEND_TOP to _AR3300.bcs):
IF
Global("C#AlannaCreation","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("C#AlannaCreation","GLOBAL",1)
CreateCreature("C#Alanna",[1285.1550],0) //Alanna
END
Here's one of the area scripts that don't work (creature is not created, inside a tavern, EXTEND_TOP to _AR3357.bcs):
IF
Global("C#TulbsCreation","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("C#TulbsCreation","GLOBAL",1)
CreateCreature("C#Tulbor",[401.132],0)
END
For BG1, everything works fine.
I have absolutely no clue what could be the problem. Ideas anyone?
Thanks!
PS: To prevend questions: I don't think it's a problem of the "C#Tulbor.CRE" file, because the creature that is created outside should be (under some conditions) created inside a house as well, which didn't work (for set triggers).