If I may, you really should make Bruce a Barbarian. That's the only class so far that has been largely neglected. Perhaps this could be more than simply a 1-day thing; we could have a Solua or Kesley style marathon mod on it, because it's truly worth it in my opinion. My idea was: there is such a huge focus on magic in the game. Think about it: Irenicus is a mage. Mellissan is a mage. The Cowled Idiots are mages. Imoen is a mage. Kesley is a sorceror. I've noticed the vast majority of people who play these types of games fall into two catagories: Grunts and Mages. There's this game named "Guild Wars", and if you'll notice, the two most common types are Warrior Monks who fight and ressurect, and the ubiquitous mage. I feel this should be addressed. I mean, looka here, the closest we really have to a pure tankazoid is Minsc or Saerevok.
Bruce, then should be the first NPC whose focus is on Dex and Con, a bit in Str, and very little in Cha, Wis, and Int (though while his Wis and Cha can be quite low, even grunts should, from a role-playing POV, have at least minimal intelligence, so maybe like
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Another thing: is it possible to recreate the Watcher's Keep Null Magic Field? It would be really, really interesting if Bruce's quest involved going to his home village, where maybe there's this shaman curse that prevents magic. Then we could see just how effective we were without our spells; and Bruce suddenly becomes really powerful.
One last thing: we should give attention to the poor under-represented weapons in the game. Even with the Under-repped mod, I didn't feel there was that much of a "coolness" factor to, say, Halberds as there are to Katanas and Celestial Fury, or Long Swords and Blackrazor. We should come up with a cool, under-represented item like a halberd for this guy. Maybe a vorpal halberd called the "Decapitator"?
It doesn't really matter in the end I guess but it should prove interesting.
In any case, it's just an idea. You're probably going to go ahead with the 1-day thing, that's cool but I see real potential to add an element to the game that's been missing.
Classes and NPCs that cover 'em:
Divine: Aerie, Viconia, Anomen, Keldorn
Magic (Mage): Imoen, Jan, Edwin
Magic (Sorcery, originally under-represented): Kesley
Mostly Melee: Valygar, Haerdalis, Minsc, Sarevok, Korgan, Jaheira
Underrepresented Melee Classes:
Monk: nobody
Barbarian: Bruce?
Mostly Ranged: Jan? Imoen? This might be construed as underrepresented too, but Cailen looks like he's fixing it by being an NPC Archer class.
Thievery: Yoshimo, Jan, Imoen. A pure thief you can pull through the whole game, with some really compelling story elements, has yet to appear.
Of course, I KNOW there are plenty of mods adding monks and pure thieves to the game. But what I mean by nobody for Monk is nobody has yet made a Kesley or Solafein quality mod for a Monk NPC. I see Bruce as a perfect oppurtunity to make a Kesley or Sola quality mod for the underrepresented Barbarians, which unlike monks (Balthazar and his monastary) do not seem to appear at ALL in EITHER SoA or ToB.