Author Topic: Iron Modder 6 Discussion  (Read 26550 times)

Offline nethrin

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Re: IRON MODDER 6: DECEMBER 5
« Reply #25 on: December 05, 2004, 06:11:10 PM »
omg, oh crap!!!!  i totally FORGOT about IM6.  afte rmy gaming session, I went to bed and forgot to get up at 3 AM to do the mod.......argh!!!
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Offline jcompton

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Re: IRON MODDER 6: DECEMBER 5
« Reply #26 on: December 05, 2004, 06:56:26 PM »
You can always clock yourself and turn something in after the deadline. That usually happens each time we hold one. Weimer says he's going to do one that way tomorrow.
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Offline icelus

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Re: Iron Modder 6 Discussion
« Reply #27 on: December 05, 2004, 10:00:58 PM »
Congratulations, Domi.  :)
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Offline neriana

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Re: Iron Modder 6 Discussion
« Reply #28 on: December 05, 2004, 10:34:06 PM »
Congrats, Domi.

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Offline SConrad

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Re: Iron Modder 6 Discussion
« Reply #29 on: December 05, 2004, 10:39:57 PM »
Yes, congratulations, domi. :)

I just want to annote something here:

Despite what other people around seem to think, my entry was not a scorn against the competition, the other participants, the judges or the hosting forum. I submitted Hubelpot because of the great irony in having him symbolize "A Hero For All the Wrong Reasons", as he is just that. To fully understand the humour-value of it, you must play the full mod, which isn't possible in just 30 minutes. The mod was not submitted to aggrivate or make anyone feel bad of it.
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Offline Bons

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Re: Iron Modder 6 Discussion
« Reply #30 on: December 05, 2004, 10:43:02 PM »
Congratulations, Domi! I had a huge amount of fun playing your entry!
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Offline Pirengle

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Re: Iron Modder 6 Discussion
« Reply #31 on: December 05, 2004, 10:47:36 PM »
Congrats to domi. ^_^

And a question: Bons as failed entrant AND judge? Something's not very kosher about this situation... But then again, if this ain't precedent, who am I to squawk?
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Offline Ghreyfain

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Re: Iron Modder 6 Discussion
« Reply #32 on: December 05, 2004, 10:47:45 PM »
Yeah, congratulations. :)  Now all you need is a hat, and an Iron X title.  Hmmm...
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Offline Ghreyfain

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Re: Iron Modder 6 Discussion
« Reply #33 on: December 05, 2004, 10:48:49 PM »
Why is it not kosher?  She didn't get her mod in in time, so it wasn't going to be judged.  If things weren't kosher, the five (or ten, or fifteen, or whatever it was) minute overtime would've been overlooked.
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Offline neriana

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Re: Iron Modder 6 Discussion
« Reply #34 on: December 05, 2004, 10:50:56 PM »
Yeah, congratulations. :)  Now all you need is a hat, and an Iron X title.  Hmmm...

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Offline St. Josephine

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Re: Iron Modder 6 Discussion
« Reply #35 on: December 05, 2004, 10:51:37 PM »
Congrats Domi... you did good, very good.  ;D

Is my mind in the gutter or does "Iron Domi" sound somewhat, er, naughty... in a stern sort of way, of course.  ;)
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Offline Ghreyfain

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Re: Iron Modder 6 Discussion
« Reply #36 on: December 05, 2004, 10:57:43 PM »
Is my mind in the gutter or does "Iron Domi" sound somewhat, er, naughty... in a stern sort of way, of course. ;)

Iron Dominique?  I don't get it.  (Heheheh.)

Edit: Okay, so only now do I find out that Domi isn't short for anything.  I am going to use my "I woke up at 4 a.m." get-out-of-jail-free card on this one.
« Last Edit: December 05, 2004, 11:04:58 PM by Ghreyfain »
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Offline jcompton

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Re: Iron Modder 6 Discussion
« Reply #37 on: December 05, 2004, 11:08:27 PM »
Why is it not kosher?  She didn't get her mod in in time, so it wasn't going to be judged.  If things weren't kosher, the five (or ten, or fifteen, or whatever it was) minute overtime would've been overlooked.

It's happened roughly half of the time, I think, that one of the original planned judges can't participate and I've needed to draw from the modding pool (those who don't actually have a valid mod being judged, that is) in order to flesh out the panel. It's my preference to use judges who wouldn't/shouldn't otherwise be modding, but sometimes it doesn't work out that way. When an opening came up, I asked both Bons and Seifer (who had both judged before and I knew were reliable) if they would sub.

Bons answered first.

And, yes, her mod wasn't being judged. That made her just like anybody else off the street.
« Last Edit: December 05, 2004, 11:20:04 PM by jcompton »
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Offline Ghreyfain

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Re: Iron Modder 6 Discussion
« Reply #38 on: December 05, 2004, 11:11:33 PM »
I wonder who would be more impartial, Spiderman or Batman?
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Offline Bons

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Re: Iron Modder 6 Discussion
« Reply #39 on: December 05, 2004, 11:13:12 PM »
And a question: Bons as failed entrant AND judge? Something's not very kosher about this situation... But then again, if this ain't precedent, who am I to squawk?

Actually, there is precedent. The last time I filled in as a judge was IM2, and I failed to get my entry working in time to be judged then, too. The only difference is, this go round, the debug was idiotically simple enough that I got it working a few minutes after the deadline disqualified me, rather than hours.
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Offline St. Josephine

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Re: Iron Modder 6 Discussion
« Reply #40 on: December 05, 2004, 11:15:02 PM »
I wonder who would be more impartial, Spiderman or Batman?

You should make that into a poll so we can send an invite for one of them to judge IM7 (schedules permitting). 
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Offline Bons

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Re: Iron Modder 6 Discussion
« Reply #41 on: December 05, 2004, 11:29:48 PM »
If we have a poll of superheroes, include Aquaman, please.  :D
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Offline cliffette

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Re: Iron Modder 6 Discussion
« Reply #42 on: December 05, 2004, 11:35:17 PM »
The real question is: If the Hulk fought Spiderman, who would win?


I'm expecting approximately 2 people on this forum to recognise that one. :)

Offline jcompton

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Re: Iron Modder 6 Discussion
« Reply #43 on: December 05, 2004, 11:44:19 PM »
The real question is, "would anyone here like to discuss Iron Modder 6?"
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Offline Bons

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Re: Iron Modder 6 Discussion
« Reply #44 on: December 05, 2004, 11:53:08 PM »
Is that a trick question?
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Offline Ghreyfain

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Re: Iron Modder 6 Discussion
« Reply #45 on: December 06, 2004, 12:00:50 AM »
Right, right, IM6, yes.  So in the past there've been entries here and there that Sim decided to schlurp into Quest Pack (with permission, naturally).  Any of 'em this time seem suitable?
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Offline jcompton

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Re: Iron Modder 6 Discussion
« Reply #46 on: December 06, 2004, 12:08:24 AM »
I have designs on the Ghreybanter for Banter Pack. But only AFTER I incorporate Kismet's IM1 banter.
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Offline neriana

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Re: Iron Modder 6 Discussion
« Reply #47 on: December 06, 2004, 12:32:37 AM »
Ahem! I believe 4 also comes before 6.
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Offline Pirengle

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Re: Iron Modder 6 Discussion
« Reply #48 on: December 06, 2004, 01:07:32 AM »
Actually, there is precedent. The last time I filled in as a judge was IM2, and I failed to get my entry working in time to be judged then, too. The only difference is, this go round, the debug was idiotically simple enough that I got it working a few minutes after the deadline disqualified me, rather than hours.

Well, if there IS precedent, I'll shut up now. I need time to get my hand out of this vice.
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Offline Quitch

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Re: Iron Modder 6 Discussion
« Reply #49 on: December 06, 2004, 02:23:48 AM »
Bons, please learn to be concise.  I don't know how many more epic comments I can take.

Interesting theme, though the fact that most contestants are regulars here showed in the interpretation of the theme, which I found a little dull across the board (judged solely from the comments though).  Congratulations to the person who came up with it though, it was a good one.
« Last Edit: December 06, 2004, 02:26:02 AM by Quitch »
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