Author Topic: Quest Pack Released!  (Read 10885 times)

Offline SimDing0™

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Quest Pack Released!
« on: July 05, 2004, 12:27:24 PM »
Prospective downloads, note: QP v2 should be coming very soon. Given the massive improvements it will bring over v1, you are encouraged to wait a little longer. Sorry for the inconvenience.

The Quest Pack has been released!

- Exciting new adventures!
- New and extensive dialogue, with voicing!
- Add new dimensions to popular existing quests!
- Unique and dangerous opponents!
- Treachery and intrigue!

Quest Pack v1 contains a number of components designed to add additional high-quality adventures throughout Baldur's Gate II: Shadows of Amn. It should work correctly with or without the Throne of Bhaal expansion. WeiDU is used to handle installation and uninstallation.
Some components may expand on existing quests, while others may be completely new. All are independant, can be installed separately and do not rely on one another technically or in terms of story.
The mod currently consists of FIVE components, as below. Additional quests and encounters will be added in subsequent releases.

For further information and download links, head over to:
http://www.pocketplane.net/quest/

The support forum can be found at:
http://forums.pocketplane.net/index.php?board=21.0

The components included in this release are as follows:

Additional Shadow Thieves Content
This component expands on the existing quests focussing around the Shadow Thieves.
The function of the component is twofold. Firstly, it allows the player to side
with Mae'Var instead of Renal when assigned to infiltrate his guild. Secondly,
it allows the player to eliminate Aran Linvail and his guild on the behalf of Brega
in Chapter 6.
In the true spirit of thieves, this component allows the player to double cross his
allies time after time, although not without consequences.
To side with Mae'Var, simply accept Renal's quest as you would normally. The
opportunity will arise to inform Mae'Var of your intentions. Note that siding with
Mae'Var prevents acquisition of the thief stronghold.
To assist Brega, ensure that Aran has not already been killed in Chapter 2, and
that the player is not in control of the thief stronghold or working with Mae'Var.
A messenger should arrive when returning to the city in Chapter 6.

Alternative Xzar/Harpers Plot
This component adds new solutions to the plot involving Xzar and the Harpers. It
allows the player to warn the Harpers of Xzar's intentions, therefore removing the
previous necessity of doing something unkind to Jaheira to commence her romance.
On the other hand, the player is not bound to his word to help the Harpers, and an
evil player may double-cross them if they so wish.
To gain the benefits of this component, simply begin Xzar's quest as normal. New
dialog options should become apparent when speaking with the Harpers in the compound.

Extended Reynald Sequence
Reynald de Chatillon is undeniably an intriguing character. Unfortunately, he
disappears all too quickly in the original game. This component adds additional
material after the original sequence has finished.
The benefit of this component may be gained even if it is installed after the quest
has been completed. Simply visiting the Bridge District should trigger it. Otherwise,
play the quest as normal; the conditions for Reynald not turning hostile have not
been altered.

Money Lending and Debt Problems
This is a completely new quest, but also adds a new feature to the game: a money
lender from which the player can borrow. Hints around the game should help you
locate him.
Of course, while the player can try to avoid paying back his debts, this is not
without consequences. And don't expect it to provide an easy solution to getting
to Spellhold quickly.
To begin the Debt Problems quest, head to the centre of the Slums District. A
woman named Moiya should speak with you.

Miscellaneous Encounters
This component does not add a single new quest per se, but instead introduces
various new minor encounters in various places during the game, to spice up the
atmosphere.
Some of the encounters may be recogniseable from the third Iron Modder competition;
however, all have been fixed and improved in some way. This component may safely
be installed over the top of Iron Modder entries, but not vice versa.
(Iron Modder entries included are taken from the third competition. Bons' and Icelus'
are included.)
« Last Edit: March 11, 2005, 08:07:06 AM by SimDing0™ »

Offline SConrad

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Re: Quest Pack Released!
« Reply #1 on: July 05, 2004, 01:31:50 PM »
Download link?
sconrad.net

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Spellhold Studios - Where the switch flipped in our brains that made things make sense!

Offline SimDing0™

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Re: Quest Pack Released!
« Reply #2 on: July 05, 2004, 01:34:14 PM »
Download links are always on the main page. Right sidebar. :)

Offline NiGHTMARE

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Re: Quest Pack Released!
« Reply #3 on: July 05, 2004, 03:27:14 PM »
Very kick arse, Mr. Dingo :D.
The Gibberlings Three - home to the BG1 NPC Project, BG2 Tweak Pack, Divine Remix, GemRB, Lands of Intrigue, Song & Silence, and many more!

Offline SConrad

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Re: Quest Pack Released!
« Reply #4 on: July 05, 2004, 05:39:15 PM »
It wasn't the first time I checked. It's there now, anyway...
sconrad.net

jcompton: "When did the switch flip in your brain that made this make sense to you?"

Spellhold Studios - Where the switch flipped in our brains that made things make sense!

Crokus

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Re: Quest Pack Released!
« Reply #5 on: July 06, 2004, 08:04:05 AM »
Is the Additional Shadow Thieves Content compatible with the aPack mod?

Offline NiGHTMARE

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Re: Quest Pack Released!
« Reply #6 on: July 06, 2004, 08:44:43 AM »
Why wouldn't it be?
The Gibberlings Three - home to the BG1 NPC Project, BG2 Tweak Pack, Divine Remix, GemRB, Lands of Intrigue, Song & Silence, and many more!

Offline Felstorm

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Re: Quest Pack Released!
« Reply #7 on: July 06, 2004, 12:17:57 PM »
It is, I tried it today :)

great stuff
(http://img51.photobucket.com/albums/v156/Felstorm/InternetFel.jpg)

Angryj

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Re: Quest Pack Released!
« Reply #8 on: July 16, 2004, 05:34:37 PM »
Wow :D  Thanks for this new mod ;D  Always looking for new and exciting mods to enhance the game while patiently waiting for all the mods that are in the shadows :)

Offline Galactygon

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Re: Quest Pack Released!
« Reply #9 on: July 16, 2004, 07:47:51 PM »
Sim, what is planned for the next release (v2)?

-Galactygon

Offline SimDing0™

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Re: Quest Pack Released!
« Reply #10 on: July 29, 2004, 12:21:16 PM »
At least two new components, various new minor encounters, and of course fixes for all reported bugs.

Offline Loriel

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Re: Quest Pack Released!
« Reply #11 on: July 31, 2004, 01:16:48 AM »
Any chance of releasing a non-.exe version (.rar, .zip) for us Mac-users?

Offline SimDing0™

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Re: Quest Pack Released!
« Reply #12 on: July 31, 2004, 12:31:48 PM »
I guess I'm gonna have to ask for clarification again, since I'm still not sure:

Can or cannot Mac-users use whatever their equivalent of WinRAR is to examine SFX-RARs? I can certainly right-click and open it without running the SFX module.

Offline Loriel

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Re: Quest Pack Released!
« Reply #13 on: July 31, 2004, 04:58:30 PM »
Not sure what the SFX- stands for, but I think it means self-extracting, right?  That's the part that messes it up for us.  I have yet to find a RAR program that will handle that "easy" unpack option.  There's plenty of RAR program options to choose from, just none that handle the self-expanding RAR's.

Offline SimDing0™

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Re: Quest Pack Released!
« Reply #14 on: August 01, 2004, 06:21:35 PM »
Pretty weird that none of the tools support it. It's pretty standard on any Windows tool.

But anyway... I'll put up a straight RAR version of the next release.

Offline Loriel

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Re: Quest Pack Released!
« Reply #15 on: August 01, 2004, 09:28:16 PM »
Thanks!

Jhuri

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Re: Quest Pack Released!
« Reply #16 on: August 08, 2004, 12:55:56 PM »
Mr simding0 you make the best mod at ppg .x--) Your quest mod should be top of pile!. Kelsey and the others have nothing on you .I thank you for your mod .!You are same simding0 from Dragonlance mod yes?(I am sorry my english is not mother speak)

Offline SimDing0™

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Re: Quest Pack Released!
« Reply #17 on: August 09, 2004, 02:54:34 PM »
Heh, um, thanks. Glad you enjoyed Quest Pack. Yeh, I'm the same guy working on DLTC.

Offline SirLancelot

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Re: Quest Pack Released!
« Reply #18 on: September 02, 2004, 01:58:43 PM »
SimDingo, its your mod BP compatible?

Thx

Offline SimDing0™

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Re: Quest Pack Released!
« Reply #19 on: September 08, 2004, 07:59:15 AM »
Um. Probably. If it actually installs, it should work.

Offline NiGHTMARE

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Re: Quest Pack Released!
« Reply #20 on: September 08, 2004, 08:12:42 AM »
There may be some conflicts in the Xzar/Montaron scenario since BP/TDD makes some of it's own additions to that, making the pair joinable, etc.
The Gibberlings Three - home to the BG1 NPC Project, BG2 Tweak Pack, Divine Remix, GemRB, Lands of Intrigue, Song & Silence, and many more!

Offline SirLancelot

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Re: Quest Pack Released!
« Reply #21 on: September 09, 2004, 06:51:13 PM »
Quote
All components are independant, can be installed separately and do not rely on one another technically or in terms of story

Perfect  :) , no problem with Xzar/Monty, Nightmare.

Offline NiGHTMARE

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Re: Quest Pack Released!
« Reply #22 on: September 10, 2004, 01:59:36 AM »
But if you keep Monty and Xzar alive (thanks to the Quest Pack), isn't Montaron body's body still in the chest (from TDD)?
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Offline nethrin

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Re: Quest Pack Released!
« Reply #23 on: September 14, 2004, 02:16:06 AM »
to whom it may concern:
there might be a slight bug/problem with the questpack, which I'm sure can be fixed with a bit of coding.

I accepted MaeVar's quest to go take out Aran Linvail.  I talked to Larell (sp?) in the Shadow Thieves' guild, and he gave me the key and told me to get down there an kill Aran.  well, I decided I needed to go sleep first, so I left the guild and slept outside.  when I went back inside, everything was reset.  Aran Linvail was friendly with me (as he originally is after spellhold).  I couldn't talk to Larell again to get the quest, and MaeVar (when I went to his place for a f**king explanation into inexplicable events  ;)) had nothing to say to me....

hmmm.
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Offline Diana

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Re: Quest Pack Released!
« Reply #24 on: December 27, 2004, 04:06:01 PM »
Thanks for this mod - just downloaded and giving it a shot.  Am loving the new encounters.  Unfortunately I had alerady done much of the Xzar/Harper stuff but I'll check it out on my next run.  Still, loved sticking it to the Harpers!


 

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