Guest Posted: May 21 2004, 12:02 AM
Hi, Jack!
To be honest, BGII isn't working well at the time. I think, you'll quickly be frustrated when playing it: there are still a lot of bugs and sometimes you cand advance in the game only by using cheat codes.
On the other hand, of you liked ToEE, you'll also like IWD2. So my advice would be to get IWD2 and play the game itself. Weimer offers some good mods for IWD2. Check them out at Weimer's page.
raptor Posted: May 21 2004, 08:13 AM
Ill just shoot in a bit of my own opinions then:
ToEE puts the D&D 3.5E rules in alo better than IWD2 really did, but IWD2 is just a further changed version of IWD1, wich was originally BG1 (?), wich was ment for 2E so a few of the things is a bit, well "hacks" but it plays fun anyways. Definitive my favorite version of the Infinity Engine yet.
At the moment IWG2 is in beta testing stages. aka, only those few blessed souls picked to be Beta Testers are allowed to play this mod yet. And no, no public Beta available, nor will be (from the looks of it). So just buckle upp with a good potion of patience ™ ...
There are all the same classes as in BG2, but the Kit's are gonne (didnt bother me much), but the basic 11 (the 8 from 2E + the 3 new ones Monk, barbarian, sorcerer. from 3E that BG2 implemented somewhat). Also you have Subraces now, wich find muchmore interesting than kits myself.
For editors, the DaleKeeper2 works somewhat, i noticed it kills the "bhall gifts" (aka cure light, larlochs minor drain, ghoul touch, neutralise poison, vampiric touch, draw upon holy might) becose those arent handled by the editor. NearInfinity should work good though, havent tried it for IWD2 myself, since i have only learned to use it for character editing last week or such.
Not a beta myself so cant ansver exactlly what bugs are going around, but it seems some people have played through successfully, and others not. onyl recal the lack of teleport back from the dream maps. that you had to use the CLUAConsole to teleport to some map.
Curious Thought: The Subraces in IWD2 seems to be handled much the same way as Kits in BG2, wouldnt it be posible to create Kits as well ? would lend for a HUGE variety of characters...
Okie i have ranted enough for now... /me cast silence 15 feet radius on raptor.