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41
Xan / blank.mus needs to be copied to /music
« Last post by jastey on November 28, 2023, 04:34:50 AM »
I think this compatibility issue is also valid for Xan BGII: https://forums.pocketplane.net/index.php?topic=28623.msg340866#msg340866
42
Icewind Dale NPCs / Re: Mod not working properly on newest version of IWD:EE
« Last post by Ristowww on November 27, 2023, 06:09:02 PM »
i know this make 5 but i have the same problem of the OP, all the npcs is invalid and the text dialog from them is invalid too, i tried everything possible like new game, delete the game and reinstall this first , install last, even others npc mods i got the same problem
43
Xan / Re: Xan Fan Fiction and Fan Art
« Last post by rogueparrot on November 16, 2023, 06:02:13 PM »
With apologies for the necropost, for anyone who's still checking out this thread/forum, there's some great fics on AO3 that I haven't seen listed.


The Hidden Sword - BG1 AU, blacksmith Bhaalspawn, Xan as a major character later on.
Let us be courteous, since we cannot be wise - Small scenes from the non-bonded path, BG1 to ToB.
Year of the Cold Soul - a conversation between Erevain and Xan, set before the events of Icewind Dale.
Onward, to futility - doomed musings about a certain child of murder.
Bloody Instructions - BG1 fic with Xan as a major character.
The Woman of Letters - BG1 fic with Xan as a major character, some romance with the protagonist. AO3 account required to view.
sad wizard x quiet rogue - comics and fics based on the bonded path romance. some chapters nsfw for sexual content.
44
Other Weimer Mods / Re: Trasnlation help for Item Upgrade v52
« Last post by J_Beau on November 16, 2023, 10:04:59 AM »
A request for this mod. Could you break the items up into 2 components in the installation, weapons vs quality of life items. The weapons can often be OP but there are many items that make the game more enjoyable while not making fights too easy. For example combining the protection rings with regeneration or any of the boot combinations.  ;D
45
Other Weimer Mods / Trasnlation help for Item Upgrade v52
« Last post by CamDawg on October 28, 2023, 09:03:05 AM »
Ragnarok pointed this out on Discord: Item Upgrade has simple, straightforward upgrades for the +1 and +2 Rings of Protection, but not for the +3 version. So I'm breaking my longstanding rule of 'no new upgrades' since this fits in precisely with other upgrades that Wes made.

A new upgrade, though, means new strings. I'd like help with...
dlg_original.tra
  • Typo in @12343 is fixed
  • New strings are @12350, @12351, @56790, @56791, @56792
dlg_revised.tra
  • New strings are @123484, @1234884, @1234984, @567853, @5678853, and @5678953
items.tra
  • New strings are @199 and @200. @200 may also be in the language-specific items_ee.tra
46
BG1 Unfinished Business / Re: BG1UB Bugthread
« Last post by Felipe on October 26, 2023, 05:12:57 PM »
Quote
Oof, I'd need to dig through the forums and mod readme myself to answer that. I think that all (bg1)ub forums are public, though (? can you see UB workroom?).

Yes but most of discussions there are dead. Btw, i noticed a discussion about the ogre magi started by astrobryguy there.

Quote
For SoD, there is only one thing I found so far, a planned extension on the thieves guild in the big coalition camps as stated here:
https://forums.beamdog.com/discussion/comment/1202481/#Comment_1202481

Cool, i hope this is restored. :)
47
BG1 Unfinished Business / Re: BG1UB Bugthread
« Last post by jastey on October 24, 2023, 08:47:43 AM »
Oof, I'd need to dig through the forums and mod readme myself to answer that. I think that all (bg1)ub forums are public, though (? can you see UB workroom?).
For SoD, there is only one thing I found so far, a planned extension on the thieves guild in the big coalition camps as stated here:
https://forums.beamdog.com/discussion/comment/1202481/#Comment_1202481
48
Kelsey / Re: Kelsey's dream - crashing bug
« Last post by jastey on October 24, 2023, 08:42:23 AM »
Thanks! Forums are quiet and time needs to be measured in months / years in IE modding, but it's still breathing! :-)
49
Icewind Dale NPCs / Re: Bugs and typos for IWDNPC
« Last post by jastey on October 24, 2023, 08:40:21 AM »
-- Never mind, wasn't a probably bug in the mod.
50
BG1 Unfinished Business / Re: BG1UB Bugthread
« Last post by Felipe on October 16, 2023, 09:19:59 AM »
I undestand, i didnt know beamdog changed the locations.

Btw, is there a list anywhere of the things that remain to be restored in BG 1, SOD and BG 2? Depending of their number (and the release of EEFixpack) i might be tempted to go back to play those again. :)
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