Pocket Plane Group

BG2 Completed Mods => Quest Pack => Topic started by: Cahir on May 03, 2018, 02:56:34 AM

Title: Native EET Compatibility
Post by: Cahir on May 03, 2018, 02:56:34 AM
Hi Wisp,

Would you consider updating Questpack for native EET Compatibility? Currently to be able to play Questpack on EET one needs to install BWP Fixpack first. It would be nice if this would not be mandatory.

Thanks!
Title: Re: Native EET Compatibility
Post by: Wisp on May 03, 2018, 12:53:14 PM
Oh, sure. But I'm uncertain how we do mod updates at PPG these days.
Title: Re: Native EET Compatibility
Post by: Cahir on May 03, 2018, 01:41:18 PM
That's a good question, hard to tell if there is an active site admin who could upload the new version. Maybe jastey would know?

Anyway, I don't mind if the EET version would be available on github in the meantime.
Title: Re: Native EET Compatibility
Post by: Wisp on May 05, 2018, 05:25:56 PM
Questpack is (as far as I can tell) unlicensed (hence, proprietary), so I can't upload it to github, as the ToS requires me to affirm that QP is licensed under essentially open terms (which, again, it isn't).

Jastey was in contact with Kulyok, who suggested that someone contacted Compton about getting FTP (or whatever they use) rights.
Title: Re: Native EET Compatibility
Post by: Mike1072 on May 05, 2018, 10:58:39 PM
Projects don't need to have an open license to be put on GitHub, but the person putting them there needs to have permission to do so.

Putting it on GitHub involves granting some rights (like the right for GitHub to store and display it, the right for other users to view it there), but you don't need to grant general rights for others to redistribute or modify your work.
Title: Re: Native EET Compatibility
Post by: Wisp on May 06, 2018, 06:01:56 AM
Fair enough, they are not open terms. However, QP is unlicensed, I do not own it and cannot grant github or other users the rights the ToS requires me to grant.