Pocket Plane Group

BG1 Completed Mods => The Fields of the Dead => Topic started by: TJHoenecke on July 10, 2009, 06:14:13 PM

Title: Compatability
Post by: TJHoenecke on July 10, 2009, 06:14:13 PM
How well does FotDv107 get along with the following WEIDU mods...?

AjantisBG1_v2_1  - Ajantis BG1 Expansion Modification

BG1-HoF - Heart of Fury mode for Baldur's Gate 1

BG1Tweak - Created by Methuselah

bg1tweaks-v1 - A Gibberlings Three Mod

BG1UB_v7

BG_FixPack

bgqe-v4_1 - Baldur's Gate Mini Quests and Encounters

BW_Herbs - HERBS & POTIONS ADD-IN

DarkHorizons100

drizztsaga_bg1

iiTweak(08)

MixModv5

NTotSC_v_2.01 - Baldur's Gate Northern Tales of the Sword Coast

tgc1e_bg1 - THE GREY CLAN EPISODE ONE: IN CANDLELIGHT

tsoaV1_5 - The Stone of Askavar

Vault_v5

XanBG1Friend_v5 - Xan's friendship path for BG1

Both Fields of the Dead and the Vault each thinks it should be installed first.  Rumor is that this version of FotD is just barely WEIDU, and that thus it should be installed after all other non-WEIDU mods, but before all other WEIDU mods.
Title: Re: Compatability
Post by: Echon on July 11, 2009, 02:27:34 AM
Rumor is that this version of FotD is just barely WEIDU, and that thus it should be installed after all other non-WEIDU mods, but before all other WEIDU mods.

A rumor you can find in the FotD readme, as well, if you were to look there. As for compatibility, I am sure that many of these mods will overwrite smaller parts of FotD but largely it will remain the same. FotD and BG1UB restore the same area, for instance,  but FotD changes it, too. UB may change some of that but the area will probably still be there. Do not expect a consistent gameplay experience with regard to such things as racial armours and shields.
Title: Re: Compatability
Post by: TJHoenecke on July 11, 2009, 06:48:20 AM
A rumor you can find in the FotD readme, as well, if you were to look there.  Do not expect a consistent gameplay experience with regard to such things as racial armours and shields.

LOL, I knew I read it SOMEWHERE!  ;)  In that cas, how well does FotD get along with non-WEIDU mods?

atraits_bg1 - Racial traits fix

BG1_NPC_Remix - Felinoid's

Faster_BG - Firewalker Lite

Faster_BGwDud - Faster Baldurs Gate w/ some Dudley fixes & Tweaks

firewalker_final7
Title: Re: Compatability
Post by: Echon on July 11, 2009, 01:52:05 PM
The racial traits fix sounds a lot like p&p and FotD already contains that. Whatever the NPC Remix does will likely be overwritten but I do not know to what extent that applies to the other mods.
Title: Re: Compatability
Post by: Shadowblade on July 16, 2009, 12:33:34 PM
Just to clarify, is FotD compatible with:

a) BG1 Unfinished Business
b) BGTuTu? Love that Autopause when Trap sighted....


~
Title: Re: Compatability
Post by: Echon on July 16, 2009, 12:52:32 PM
a) Yes
b) No