Pocket Plane Group
BG2 Completed Mods => Dungeon Crawl => Topic started by: Shaitan on September 30, 2007, 08:58:40 PM
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Hi Kulyok!
Now I finally completed this wonderful mod, and I find it very well done. It had a good length, and a very good story line. The graphics are also very nice. Cudos to you for this nice mod.
If I should point towards something which might be altered then perhaps - even if it is cheese ;) - some of the items should be toned a bit down. OTOH is it nice to find better scrolls. Perhaps a bit too many xps gained? I know I know it fits well into the story.
Kindly regards
Shaitan
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Thank you for your feedback. (Heh, good one with the cheese.)
Perhaps a bit too many xps gained?
Um. The funny fact is, the party doesn't actually get any experience, apart from killing monsters. I could *add* some, sure, but if zero is too many, I wouldn't want to go into negative values. :)
Now, items. Sure, go ahead - tell me which are too powerful. As far as I recall, there's a Girdle of Ogre Power(see the Gauntlets of Ogre Power in the unmodded game), a Halberd of Searing(see the Blade of Searing in the unmodded game), a +2 to AC OR Damage bracers(see various bracers that give AC/damage bonuses), a +1 defence ring(see the one in de'Arnise keep), and a very interesting robe, -3 to spellcasting and vocalize, so that you can have two spellcasters(one with the Robe of Vecna, one with the Robe of Arcane Might+the Amulet of Power) casting spells in unison. All item descriptions can be found in DC/English/Setup.tra, by the way.
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Hi!
I didn't mean as gaining xp from the quest itself, but since you point me toward this I'll shut up about that, as not gaining xp from the quest itself equals the extras gained from the golems...
I thought the Robe was a bit too much, but now I understand your intensions, and I'll rest my case. I wanted to give you some feedback as a thanks for this nice mod.
Regards
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I didn't mean as gaining xp from the quest itself, but since you point me toward this I'll shut up about that, as not gaining xp from the quest itself equals the extras gained from the golems...
Well, yeah - that'd be a request to the original game makers, since I wasn't setting any XP for golems and the like in the first place. Try SimDing0's DEF JAM(Experience Fixer), it might be just the thing for you.
I thought the Robe was a bit too much, but now I understand your intensions, and I'll rest my case. I wanted to give you some feedback as a thanks for this nice mod.
That's really nice of you. :) Thank you once again.
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Finished it not too long ago. Kudos too all, especially whoever thought of the final Boss! Lovely execution, great areas (didn't recognize them) and of course the fnial boss. Bravo!
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Thank you very much. :)
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Nice mod, you did a very good job.
Does the quest finish after giving Lord Leoncort his chest back? If yes, I did something wrong.
I didn't find ANY useful Items. No halberd, no girdle, no bracers and no (useful) robe.
Where can i find them?
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They are sold by the Beholder.
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Yes, you can buy these items from Blinky the Beholder. He is, ah, an interesting character. :)
And welcome to PPG, Snabada.
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Oh, and if you'd just like to create these items into the game, you can do so by using the console. The codes are:
Ring:
CLUAConsole:CreateItem("O#DCRing")
Bracers 1 and 2:
CLUAConsole:CreateItem("O#DCBra1")
CLUAConsole:CreateItem("O#DCBra2")
Belt:
CLUAConsole:CreateItem("O#DCBelt")
Helm:
CLUAConsole:CreateItem("O#DCHelm")
Cloak:
CLUAConsole:CreateItem("O#DCClck")
Halberd:
CLUAConsole:CreateItem("O#DCHalb")
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Thanks for the help ;)