Pocket Plane Group
BG2 Completed Mods => Virtue => Topic started by: Reporter on October 23, 2005, 08:54:54 AM
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Not sure if this has allready been reported but:
If you tell Nalia's aunt to 'prepare to die' you lose 2 virtue points.
When you kill her another 3 points! So -5 virtue for only one bad deed. Isn't it a little much?
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How much does killing a random innocent ding you?
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Killing an innocent -3 virtue.
Saying 'prepare to die' -2 virtue. That is just not right.
You should get -2 for killing the aunt.
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Actually she is a vile monster, so killing her should increase virtue.
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That's an error, yes. I'll remove the loss for saying you'll kill her.
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Actually she is a vile monster
Don't you think that's a bit harsh? I mean, sure, she's a horrible shrew . . . but I never thought she was evil.
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I'm sure that she is evil.
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I'm sure that she is evil.
But she's "officially" neutral. How do you figure?
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I agree completely with Sorrow in this case. You should get a reputation INCREASE for removing the old b**ch from society!
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I'm sure that she is evil.
But she's "officially" neutral. How do you figure?
She's hurting a lot of people and she is arrogant towards her betters.
She's a monster in human skin.
Every good character should cleanse her evil from the face of the world.
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Who's she hurting, exactly?
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Her underlings.
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I still don't think the fact that she's got a rotten personality makes her evil. Granted, she's not good -- but since actual neutrality exists within the game, just because you're not good that doesn't automatically make you evil. A lot of people in this world are bastards but still aren't capable of consiously killing or doing great harm to another person.
I think the real monsters are the people who are antisocial/sociopathic . . . people who lack the capacity for remorse completley. They usually come off as very nice, albeit selfish, before they hack you into pieces and bury you in a public park somewhere.
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I think that she needs to be exterminated anyway.
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Bloodthirsty maniacs do not virtuous paladins make.
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Her underlings.
How so?
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I was actually joking about the aunt. I usually impress Nalia re the aunt with my "amazing restraint." But, on the subject of Nalia's "family", I think you can actually lose 4 REPUTATION POINTS if you hurt or mistreat the servant at the beginning of the keep quest (forgot his name).
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I think that Nalia's Aunt lost a lot of reputation points.
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I was actually joking about the aunt. I usually impress Nalia re the aunt with my "amazing restraint." But, on the subject of Nalia's "family", I think you can actually lose 4 REPUTATION POINTS if you hurt or mistreat the servant at the beginning of the keep quest (forgot his name).
Daleson?
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That's the one. He has a lot to say for a "loyal" de'Arnise servant. He also gives valuable clues/intelligence about the nature of the supposedly "random" attack. Amazing how all this valuable information passes completely over Nalia's head (nobody ever said she was smart!). Also, doesn't Nalia leave the party (assuming she's in) if you mistreat the aunt? I truly think the de'Arnise/Roenall situation could have been much better written than the keep quest, funeral, get Nalia out of jail quest, and "climax" if you are given the keep as a stronghold. Very poor in my opinion. (I usually play a Paladin -- with Virtue mod -- but have the Ease of Use Multistronghold element installed so I get the fighter stronghold and the Ranger. The Paladin stronghold truly sucks. After I receive these, I uninstall it.)
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Daleson is pretty poorly written. I just love how he puts in a plug on how you should take Nalia with you. Irritating.
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Heh, heh. I hear that!