Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What color is grass?:
What is the seventh word in this sentence?:
What is five minus two (use the full word)?:

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: Ghreyfain
« on: June 23, 2004, 07:39:12 PM »

a) I was referring to the armours in the armour\copy folder (chan01, chan02, etc.). 

Oh.  Okay, I'll patch them then, I guess.

Quote
b) You removed, in some of the armours I listed above, the ShapeShifter flag. So, a Shapeshifter could use some armours. Moreover, this causes conflicts with the Refinements-Sword Angel component. If you need to remove the ShapeShifter flag, please tell me so that I'll bea able to tell Littiz to add the flag on his own.

I'm guessing this is leftover stuff from EoE where we had changed the usability flags for our own kits.
Posted by: the bigg
« on: June 23, 2004, 04:13:24 AM »

a) They don't exist in the game to begin with, so why bother patching?
b) I think I was intending on using some sort of scripting work-around to add restrictions, since there weren't enough usability flags for all kinds of kits.  I'll fix this for v20, though.
c) Good to see you've managed to solve whatever problem it was you had with being unable to load our forum. :)
a) I was referring to the armours in the armour\copy folder (chan01, chan02, etc.). 
b) You removed, in some of the armours I listed above, the ShapeShifter flag. So, a Shapeshifter could use some armours. Moreover, this causes conflicts with the Refinements-Sword Angel component. If you need to remove the ShapeShifter flag, please tell me so that I'll bea able to tell Littiz to add the flag on his own.
c) Thanks!
Posted by: Ghreyfain
« on: June 22, 2004, 10:36:05 AM »

a) They don't exist in the game to begin with, so why bother patching?
b) I think I was intending on using some sort of scripting work-around to add restrictions, since there weren't enough usability flags for all kinds of kits.  I'll fix this for v20, though.
c) Good to see you've managed to solve whatever problem it was you had with being unable to load our forum. :)
Posted by: the bigg
« on: June 22, 2004, 09:41:47 AM »

In the "new armour" component, you copy your new armour definitions into the override.

a ) isn't it possible to do this by copy_existing and patching?
b ) the unusables are wrong, since you have removed the Shapeshifter flag.