Posted by: The Imp
« on: November 09, 2019, 06:11:12 AM »The link to the dropbox link for the people that will come here later and have missed the other message...
Q: The pool didn't offer me anybody! Why?
A: Computers are much, much faster than they were when BG2 was first released
years ago, and the dialogue and scripting engines aren't very well synchronized
for modern PCs. If you hit Enter/Continue too quickly when "talking" to the
pool, you actually race ahead of our ability to set key variables, and the pool
thinks there are no valid targets to recall.
Q: The pool offered me choices to raise, but I could only answer "No" to them
and couldn't opt to raise no one! Why?
A: For a similar reason to the previous problem, unfortunately. The pool-
activation trigger is sometimes less than reliable, and if you click it several
times with no response, or skip too quickly through the introductory dialogue,
the game doesn't set an important variable for us correctly.