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Topic Summary

Posted by: Sergio1992
« on: August 30, 2019, 03:18:14 PM »

Double post: delete.
Posted by: Sergio1992
« on: August 29, 2019, 03:50:59 AM »

Got it. Thanks for the detailed explanation.
Posted by: Wisp
« on: August 27, 2019, 01:18:00 PM »

Most of the rewards are under- or overpowered. A bonus of -2 AC is largely of equal worth, XP is arguably worth even less. Ultimately, I'm not going to rebalance this stuff; I don't see it as within my custodianship of QP and it's stood for ~15 years or more, or whatever it happens to be.
Posted by: Sergio1992
« on: July 14, 2019, 04:21:05 AM »

GREED (Blackrazor):
Following the good path first you can tell the genie that you don't want to kill him, but simply can't give him the sword either. He will leave you the sword for as long as you need to beat Irenicus and gives you the tear, but places a geas upon you to ensure the return of the blade. Later, during the ToB section, he will reappear, demanding the sword. Refusing this simply results in death. Reward: +2 THAC0


I think the reward here should be changed. +2 Thac0 is really irrelevant going into ToB. A hp bonus of 25-50 points would be enough (maybe not...) to make it worth it.
In the grand scheme of things both rewards matter little, especially compared to +2 for saving throws.