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Topic Summary

Posted by: MtMad
« on: January 06, 2017, 01:20:32 PM »

Ok.

That requierement I have somehow missed. Thanks for the advice.
Posted by: AstroBryGuy
« on: January 06, 2017, 10:33:55 AM »

Did you run ModMerge before installing mods? If you have SoD installed from Steam of GOG, you need to run modmerge first.

https://forums.beamdog.com/discussion/50441/modmerge-merge-your-steam-gog-zip-based-dlc-into-something-weidu-nearinfinity-dltcep-can-use/p1
Posted by: MtMad
« on: January 06, 2017, 04:32:42 AM »

Thank You for the great work.

I have problem that I isolated to be related with the mysterious vial component.
Dialog with Berrun Ghastkill after clearing mines and finding (2) mysterious vials is completely garbage (parts of some item description). This happens even if I do not have the vials in my inventory.

Also the dialog choice with Taerom Fuiruim after clearing Nashkel mines is bugged there is the extra dialog choice(item name) and rest of the dialog is again item description.

Steam version BGEE v2.3.67.3 (Siege of Dragospear installed)
(The dialogs are different if I instal Lure of sirines call before mysterious vial)

Quest rewards seem to be delivered normally

EDIT:
Now I directly ran to Branwen and Tranzig and again completely random dialog(fixed by removing Branwen and Tranzig) so i'm starting to think that the underlying Siege of the Dragonspear might affect the UB installation
Posted by: AstroBryGuy
« on: April 12, 2016, 09:10:59 AM »

Thanks. There was a hole in the logic.

Updated the block logic for BGEEv2.

https://github.com/AstroBryGuy/bg1ub/releases/tag/v14.0_beta_160412
Posted by: sanpats
« on: April 12, 2016, 01:16:38 AM »

I use the latest beta but the Coran and the Wyverns component is still installable.
Posted by: AstroBryGuy
« on: April 04, 2016, 09:30:29 AM »

For all BGEEv2/SoD users: Don't install the Coran and the Wyverns component. It is superceded by changes in BGEEv2.

Update for Steam/GOG users with SoD: ScottBrooks@Beamdog has released ModMerge - a program to merge the SoD DLC content on Steam/GOG installs into the main game folders.

https://forums.beamdog.com/discussion/50441/modmerge-merge-your-steam-gog-zip-based-dlc-into-something-weidu-nearinfinity-dltcep-can-use

EDIT: new beta version that forbids Coran Wyvern component on BGEEv2
Posted by: Wraith_Sarevok
« on: April 02, 2016, 03:12:25 PM »

You'd be screwed if you had SoD from Steam or GOG. If you've download from Beamdog, it should work, excepting for some minor bugs if Beamdog tweaked anything in the BG1 content.

Oh! nevermind then. Goody good good. I'll give it a try and see if any of the content is broken. Thanks. :)
Posted by: AstroBryGuy
« on: April 02, 2016, 12:40:49 AM »

Wraith_Sarevok, did you download from Steam?

Steam downloads all the SoD files into a zip file in a DLC folder. It doesn't replace the original dialog.tlk file in the lang folder. WeiDU sees the original dialog.tlk file and patches that. Then your game uses the SoD dialog.tlk file in the zip file from the DLC folder. Hilarity ensues.

BG1UB should work ok with BGEEv2 without SoD (expect minor bugs). But, until there is a workaround for this DLC zip file stuff, it won't work on SoD on Steam.

No, sorry. I downloaded SoD directly using the Beamdog client. I only see one dialog.tlk in my english language folder. I guess I'm screwed then, haha. Unless you're also saying it still works by patching the SoD dialog.tlk file?

You'd be screwed if you had SoD from Steam or GOG. If you've download from Beamdog, it should work, excepting for some minor bugs if Beamdog tweaked anything in the BG1 content.
Posted by: Wraith_Sarevok
« on: April 01, 2016, 11:58:52 PM »

Wraith_Sarevok, did you download from Steam?

Steam downloads all the SoD files into a zip file in a DLC folder. It doesn't replace the original dialog.tlk file in the lang folder. WeiDU sees the original dialog.tlk file and patches that. Then your game uses the SoD dialog.tlk file in the zip file from the DLC folder. Hilarity ensues.

BG1UB should work ok with BGEEv2 without SoD (expect minor bugs). But, until there is a workaround for this DLC zip file stuff, it won't work on SoD on Steam.

No, sorry. I downloaded SoD directly using the Beamdog client. I only see one dialog.tlk in my english language folder. I guess I'm screwed then, haha. Unless you're also saying it still works by patching the SoD dialog.tlk file?
Posted by: AstroBryGuy
« on: April 01, 2016, 03:37:28 PM »

Wraith_Sarevok, did you download from Steam?

Steam downloads all the SoD files into a zip file in a DLC folder. It doesn't replace the original dialog.tlk file in the lang folder. WeiDU sees the original dialog.tlk file and patches that. Then your game uses the SoD dialog.tlk file in the zip file from the DLC folder. Hilarity ensues.

BG1UB should work ok with BGEEv2 without SoD (expect minor bugs). But, until there is a workaround for this DLC zip file stuff, it won't work on SoD on Steam.
Posted by: Wraith_Sarevok
« on: April 01, 2016, 12:43:58 AM »

Does this mod still work with Siege of Dragonspear?
Posted by: Janos1
« on: February 05, 2016, 02:09:24 AM »

It has installed this time around and ran perfectly smooth.. without the whole clean install, So now I know what I was doing wrong, and thus can avoid it if I do a Clean Install anyways. Thank you again for your time, the information and especially the help! Have a great Eve... time for me to play lol.
Posted by: AstroBryGuy
« on: February 04, 2016, 10:16:51 PM »

When extracted, the bg1ub archive should contain a directory named "bg1ub", and three files "setup-bg1ub.exe", "setup-bg1ub", and "setup-bg1ub.command". The last two are for OSX. If you are on Windows, you can ignore those. Copy both the "setup-bg1ub.exe" file and the "bg1ub" directory to the location of the CHITIN.KEY. Both need to be in there.

Also:
* Don't install Widescreen (unnecessary for BGEE, it supports modern high-resolution screens).
* I don't know if BG1Tweaks is EE-compatible. It is mostly adaptations of components from BG2 Tweaks, which is EE compatible, so that should be installed instead.
* Divine Remix - Don't install the sphere system from v8 on BGEE (see http://gibberlings3.net/forums/index.php?showtopic=27121)
* Make sure your autoroller is for BGEE. One for BG2 likely won't work (the binary is different).

A clean install may be best. I don't know if ToBEx or Infinity Animations would have actually tried editing the BGEE binary. I would assume they would check the binary file to make sure it's the correct version, so they would have just failed to install (or at least failed to edit the binary).

Posted by: Janos1
« on: February 04, 2016, 09:19:56 PM »

Yeah, I am running the Enhanced Edition Version.. only one I still have.

I followed your steps and I deleted TobEx, Fixpack, and Infinity Animations as well as the copy of BG1 UB, then I re-extracted the BG1 UB, cut the Setup file out of the BG1 UB folder and put it back in the folder with the CHITIN.KEY file, ran it and got the same thing.

Maybe one of the other MODS I installed has changed something (BG1 tweaks, BG2 Tweaks, IWDification, Divine Remix, WeiDU, Kitpack, Autoroller, Widescreen, or the psionics one), or ToBEx, despite not running to completion, managed to mess something up?

I am starting to think that I may have to do a full clean install of the game and try again. Maybe I installed something out of order?. Seems like it might be the only recourse as it still says the same thing about that [STUP-BG1UB.TP2] File not being found.

Either way, I am still very thankful for the time you have spent on this project and even more for the time helping me. Just telling me that TobEx and Fixpack wouldn't work with EE was helpful, as the only reason I was trying to install TobEx and Animations was for IWDification (said it was needed to let you see more than 24 spells on a page) solved a ton of headaches lol. More thoughts, I am happy to hear, though I am almost sure that the next step you say will be full clean install.

Have a good Evening.
Posted by: AstroBryGuy
« on: February 03, 2016, 09:58:15 PM »

Are you running the Enhanced Edition?

If so, don't try to install ToBEx or Infinity Animations. They patch the BG2 binary, and since the BGEE binary is different, they won't work. BG2Fixpack should also be unnecessary on BGEE.

Assuming you are running on Windows:

Extract the contents of the archive and copy the contents to your game folder (the folder that contains the CHITIN.KEY file). If properly extracted, you should have the "bg1ub" folder and setup-bg1ub.exe in your game folder. To install, simply double-click setup-bg1ub.exe and follow the instructions on screen.