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Topic Summary

Posted by: Guest
« on: May 13, 2015, 02:43:30 PM »

This is great! Thanks for considering.
Posted by: Kulyok
« on: May 13, 2015, 02:36:14 AM »

I don't remember right now how many days it takes, but, sure, adding a dialogue option and an optional cutscene is not a huge deal, yeah. :)
Posted by: Guest
« on: May 12, 2015, 02:46:07 PM »

Hi Kulyok,

would it be possible to add an option (maybe as a dialogue choice) to shorten the voyage? For example, Roslin could open a portal or something alike. Sion and Ketta can teleport too after all.

Roleplaying-wise the events in chapter 6 are time-sensitive, and it does not really make sense to go on a lengthy boot trip, especially if the party is good-aligned, heroic, or similar.

The possibility to bypass the weeks on sea would eliminate my only irk with this otherwise perfect mod. I always have it installed, especially the Imoen bits are really fitting in my opinion, so I hope you can consider the above suggestion.
Posted by: Sergio1992
« on: August 30, 2014, 10:30:44 AM »

I usually play chaotic evil characters, and I do not like the fact that after Dora threatens you, she goes away without you being able to make her understand that she has to think two times before insulting a soulless bhaalspawn ~
Posted by: Kulyok
« on: December 26, 2013, 11:46:04 PM »

1) Good idea. Will think of implementing.
2) Not sure - it seems very logical, but people couldn't find these gems in the docks, so I'm not sure a more challenging place is required.
3) Yeah, I thought about it, but it just slid by. Might add something later(though people complained there were too many sidequests as is :) ).
Posted by: ibanix
« on: December 26, 2013, 09:05:25 PM »

I enjoyed all of the content, but I might add a few suggestions for Brynlaww:

1) The collect-money-for-the-pimp quest could use an additional path. What if you want to free these poor women from their servitude?

2) Finding the two aquamarine gems on the docks was not as challenging as I was expecting... and who leaves valuable gems around in crates on the dock? Wouldn't it be logical for these to be locked up somewhere?

3) The Temple of Umberlee seems to be the only place unaffected by the changes. Maybe the priestess there has an issue with Dora 'cleaning' up the town - less business for her - and wants you to help her keep the town seedy?