Posted by: Cane
« on: August 30, 2022, 12:45:21 AM »I had a look through the event code, and the variables are the same so I can only assume I'm screwed by the 3-day hidden global timer going off and setting the variable to 1 no matter what.
However, by pausing and killing the guards with Ctrl+Y before they can talk, I *may* be skipping the rest of the script. I only hope this mess of programming didn't pause something unrelated.
However, by pausing and killing the guards with Ctrl+Y before they can talk, I *may* be skipping the rest of the script. I only hope this mess of programming didn't pause something unrelated.