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Topic Summary

Posted by: Beleg33
« on: February 07, 2012, 10:21:03 PM »

Actually I failed to edit the # responses and left it at 4 but that's the only way I can get the rest of the dialog. I've tried few more things to no change!
Oh well I can live w/o AC+3 belt and I don't even have girdle of piercing yet  ;D

I bet it's probably fixed in v39 anyway!  :-X
Posted by: Beleg33
« on: February 07, 2012, 09:43:31 PM »

NVROL when the dialogue gets to belts (3 belts of AC vs dmg type) with v38 because I just discovered v39 exists!

After a tedious search through WSMITH01.DLG in NI I find nothing wrong (but I'm no modder or anything).

I changed some numbers around in State 141 (It should go to response 425 with 4 possible responses; I changed those to 426 and 3) and managed to get the dialog to skip that part, to be clear I get the line "Hmmm I could do something with these belts..." then it skips to next check and I can reach further choices (Amulet of Ilmater :D) so that works for me as temp fix!

I guess the error is within response 425 maybe? I have no clue this is my first time looking into a dlg file :p
Any help debugging it appreciated or I'll be a baddie and get the belt with CLUA or SK  8)
Posted by: Jonathan A
« on: January 27, 2011, 05:45:16 AM »

Ok, I found the install bug:
  c2amul01.d
had
  BEGIN XO#ItemUp02
three times, instead of 02 03 04.

Fixed that.

Another bug (I think)
I forged an amulet of Ilmater, then went and forged some of the standard items (like white dragon scale)
And got another amulet of Ilmater as well as the armour.

And probably related to this double item bug, is that he also talked to me twice, the first time with the "a good day to ye me friend... something you need?"
Then again straight after with the "Use it well..."

So it's double triggering the create and the dialog somehow.
Posted by: Jonathan A
« on: January 27, 2011, 04:19:41 AM »

As promised! Here it is :)

Note that the recipes that need multiple prot items i.e. the amulet of Ilmatar (2 amus) and gloves of master thief (2 ring +1s) need the SAME version of the item to work :P Added a note about that in the "Known Bugs" section of the readme!

PS: Didn't test this btw ... 8)

Hmm, ok I tried to install this version and got:

ERROR: internal label [XO#ItemUp02] appears 3 times in processed DLG [WSMITH01]
ERROR: postprocessing [WSMITH01]: Failure("cannot resolve label")
Stopping installation because of error.

Any ideas?
Posted by: Jonathan A
« on: January 26, 2011, 03:43:06 PM »

Ok, I did a re-install of the mod and it appears to be behaving itself now.

Sorry!

Posted by: Jonathan A
« on: January 26, 2011, 03:24:34 PM »

Ok, every upgrade is giving me more sorcerian rings.

Also once I do the upgrade and get the item. The next 2 times I talk to him he just says the "Well, there ye go, me friend..."

So I'm wondering if I've got some mod incompatibility...
 
Posted by: Jonathan A
« on: January 26, 2011, 03:16:34 PM »

Hmm.. another odd bug.


I had the sorcerian ring made up earlier.

Then I had both the 4th head of the flail of ages attached, and then the white dragon scales made up by cromwell, and both times I got another sorcerian ring.

Posted by: Lollorian
« on: January 09, 2011, 12:21:57 PM »

As promised! Here it is :)

Note that the recipes that need multiple prot items i.e. the amulet of Ilmatar (2 amus) and gloves of master thief (2 ring +1s) need the SAME version of the item to work :P Added a note about that in the "Known Bugs" section of the readme!

PS: Didn't test this btw ... 8)
Posted by: Lollorian
« on: January 09, 2011, 10:38:51 AM »

In that case ... EN GARDE! ;D

This is gonna need a lotta changes to many recipes ... heh heh (oh boi :P) The bloodstone thing was a bloody pain! Ah well :D I'll have something up in a few hours then.

Barring brand new recipes and item stat changes, I'm all for compatibility and fixes!

EDIT: Ofcourse, there's still gonna be the thing that you'll need the same versions of the stuff for recipes that use multiple prot items (2 cdamul14s OR 2 amul14cds but NO cdamul14 + amul14cd) ... but working around that would be tedious, oh-so-tedious!
Posted by: jbravo
« on: January 09, 2011, 07:56:45 AM »

Ok I looked at the tweakpack .tp2 and I'm stumped :D And even if the tweakpack versions become compatible (I add new recipes for them) the resulting upgraded rings/cloaks/amulets won't be usable with multiple protection items :P

If I understand you correctly, I don't think it's a problem.  According to the ItemUpgrades Readme, "Currently none of the items count as "magical items" or "magical armor", so you may wear them and rings of protection at the same time."

Thus, I've been able to equip the Ring of Preservation +2 while wearing the Cloak of Protection +2. 

If you want to modify Item Upgrades to use the new rings in the Tweakpack, maybe you can treat the ring requirement in recipes like the bloodstone requirement for the Girdle of Glory.
Posted by: Lollorian
« on: January 07, 2011, 01:50:20 AM »

Encountered a bug. Cromwell promised to make a Staff of Elemental Mastery for me, took my 3 staves and my gold, but gave me a Ring of Elemental Mastery instead.
<facepalm> Fixed! Thank you ;D

The G3/Tutu P&P Tweak replaces the normal Ring of Protection +1 (RING06) with ring06cd (+1 AC/+1 Saving Throw) that can be converted into cdring06 (+1 Saving Throw) and vice versa.  It also replaces the Ring of Protection +2 (RING07-->ring07cd/cdring07) and I would assume the Cloaks of Protection and Amulets of Protection are likewise replaced.  Players can use Shadowkeeper to import the original magical items into their inventory for Cromwell to use.
Ok I looked at the tweakpack .tp2 and I'm stumped :D And even if the tweakpack versions become compatible (I add new recipes for them) the resulting upgraded rings/cloaks/amulets won't be usable with multiple protection items :P

Best solution imho would be to check for the tweakpack component and add recipes for their items AND patch this mod's items to be usable with multiple protections ... now if only someone could donate the code to patch these items :P

Anyway, full update to v38a is this package :) Follow steps in my reply to Angelsfury to use it :P
Posted by: jbravo
« on: January 07, 2011, 12:12:37 AM »

Encountered a bug. Cromwell promised to make a Staff of Elemental Mastery for me, took my 3 staves and my gold, but gave me a Ring of Elemental Mastery instead.
Posted by: jbravo
« on: January 03, 2011, 04:14:47 PM »

Thanks for fixing the No Valid Links bug and keeping this fun mod updated.

I also wanted to report that this mod is incompatible with one specific feature of G3's BG2 Tweak Pack mod:

Wear Multiple Protection Items
This component allows players to wear more than one "X of Protection" item at a time. Players have their choice of two different implementations (from Ease of Use and G3/Tutu Tweaks respectively):


The G3/Tutu P&P Tweak replaces the normal Ring of Protection +1 (RING06) with ring06cd (+1 AC/+1 Saving Throw) that can be converted into cdring06 (+1 Saving Throw) and vice versa.  It also replaces the Ring of Protection +2 (RING07-->ring07cd/cdring07) and I would assume the Cloaks of Protection and Amulets of Protection are likewise replaced.  Players can use Shadowkeeper to import the original magical items into their inventory for Cromwell to use.
Posted by: Lollorian
« on: December 08, 2010, 08:25:36 PM »

Heya there! :D

Yup they're supposed to be in a new version but will have to be manually installed until the guys who create the package see it :) The "full_update" thing from here should be the only package you need. Now to actually use the package ...

Code: [Select]
1) Run setup-itemupgrade.exe, choose language and [U]ninstall it.
2) Extract the "full_update" package over your BGII-SoA installation (make sure all files in the new pack overwrite the older files ... everything should :P)
3) Run setup-itemupgrade.exe again, choose a language and [I]nstall the components that you need
4) Run game for WIN!!! :D
Posted by: Angelsfury
« on: December 08, 2010, 03:10:42 PM »

Hi Lollorian,

Saw you've been updating a bit.  Are the fixes you've posted over at SHS part of a new version, or are they to be used with v38 from Weimer's site?  I ask only because my install, while large, isn't BWP,  and I want to get these fixes into my current playthough (just got the first error Malak mentioned) - a qucikinstall rundown would be great.  Thanks so much.

Angelsfury