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Topic Summary

Posted by: Insomnia
« on: November 28, 2011, 08:46:49 AM »

It seems that link above to the MAC does not work anymore....I know it's been awhile but does someone know where I could get one? Sorry for the trouble to anyone concerned. My email is insomniaOD@gmail.com
Posted by: smoune
« on: April 15, 2011, 11:33:31 AM »

i thought there was one because of this post(the link doesn't exist anymore):

OS X-ified version of D0QuestPack v2.3 is now available here.

thanks for your fast reply.
Posted by: Kulyok
« on: April 15, 2011, 09:46:47 AM »

There isn't one, I'm afraid, or we'd list it with other mac mods. I am not knowledgeable enough, but doesn't WINE help in these matters? If not, then, I'm afraid, the only hope is that someone would make a Mac port eventually.
Posted by: smoune
« on: April 15, 2011, 08:56:56 AM »

hi. could anyone send me the mac version of this, please? or is there any way to install the windows version on a mac, e.g. by opening the .exe file on a pc first?

thanks for your great work.

my email: smounensen@googlemail.com
Posted by: Salk
« on: August 30, 2010, 11:30:49 PM »

I was reading this topic http://forums.pocketplane.net/index.php/topic,23766.0.html and almost replyed but its 120 days last reply, so i posted here bcoz the subject is the same...

My question: I got Baldurs gate Trilogy with latest patch, i downloaded in a secure link, but it´s not fixpacked ( in BGT need to put it now?I got all BGT,SoA,ToB everything patched and fixpacked only BGT not, should i do it know?). If the answer is yes, this "bug" gonna happen?

Im asking bcoz im pretty afraid of switching, adding and stuff in lines of the programs

I am not sure I understand what you mean with "BGT with the latest patch" and neither I understand exactly what "bug" you are speaking of. Just download and install BGT 1.10. No patch is needed.

What you need instead is the BG2 Fixpack to be installed before BGT. The compatibility issue mentioned in that old thread is gone, iirc.
Posted by: Balbs
« on: August 24, 2010, 07:23:24 PM »

I was reading this topic http://forums.pocketplane.net/index.php/topic,23766.0.html and almost replyed but its 120 days last reply, so i posted here bcoz the subject is the same...

My question: I got Baldurs gate Trilogy with latest patch, i downloaded in a secure link, but it´s not fixpacked ( in BGT need to put it now?I got all BGT,SoA,ToB everything patched and fixpacked only BGT not, should i do it know?). If the answer is yes, this "bug" gonna happen?

Im asking bcoz im pretty afraid of switching, adding and stuff in lines of the programs

While i can´t stop reading BG things, i went for a test...this is a fix of baldurash "Killing Marl XP Exploit Fix eliminates the exploit of being able to calm Marl down in Feldepost's Inn in Beregost for experience, and then kill him for more experience and no loss of reputation or consequences even though he is then a harmless, neutral innocent. Appropriate consequences will now apply."
So i went to Feldpost Inn, and killed him ( of course previously i calmed him down) my reputation decreased A LOT...presuming that it has the fixpack........So can i install the Quest Pack?
Posted by: Balbs
« on: August 24, 2010, 07:15:29 PM »

I was reading this topic http://forums.pocketplane.net/index.php/topic,23766.0.html and almost replyed but its 120 days last reply, so i posted here bcoz the subject is the same...

My question: I got Baldurs gate Trilogy with latest patch, i downloaded in a secure link, but it´s not fixpacked ( in BGT need to put it now?I got all BGT,SoA,ToB everything patched and fixpacked only BGT not, should i do it know?). If the answer is yes, this "bug" gonna happen?

Im asking bcoz im pretty afraid of switching, adding and stuff in lines of the programs
Posted by: HraTaika
« on: September 03, 2009, 01:09:50 PM »

Hello there!

Is the mac version for the new quest pack still available?

If so, could you possibly send it to the following address?
hrataika@gmail.com


Cheers for all your good work guys!
HraTaika
Posted by: Bearwere
« on: May 26, 2008, 10:58:07 PM »

did "extended Reynald sequence" yesterday, things were fine, but when I killed all the paladins but Reynald, he was held (I used Hold Person). So, a new Reynald appeared, talked with me about joining the city guard and then attacked still held first Reynald, killing him. Funny.
Posted by: Corbeau
« on: May 26, 2008, 05:27:29 PM »

I like this mod in general, but I have encountered some unexpected problem. With Reward Negotiation component it's impossible to go for usual route in dealing with underdark mage - I can't kill him and take all his loot. "Give me all or I'll kill you" dialog option simply doesn't make him aggresive. He tells me that he can't give me more and offers to choose once again. Possibility to choose reward is nice, but in my opinion it shouldn't kill ability to deal with problem the usual way.
Posted by: Guest
« on: April 11, 2008, 10:18:59 AM »

Hello, i have a general query about the ai of quest pack.

I tried the scs2 ai and i just dont like some things - namely the fact that all mages go around with stoneskin; does quest pack do this or other similar things? (i.e. adding content, rather than ai). If i do decide to use qp ai, do you give potions to enemies or do they just use those you would normally pick up from their bodies?

I may decide to add potions in from scs2 if you dont add any, so would that be compatible?

Also, would it be ok to do that by installing scs2 after qp?

I'm really looking for more intelligent ai but nothing like tactics...and unfortunately i don't think scs2 is quite right either...this sounds perfect, but i don't know exactly what level you improve the ai to? any general idea you can give would be a great help in me choosing the component.

Thanks.
Posted by: Daulmakan
« on: February 29, 2008, 02:42:57 PM »

I do not know why, but I cannot send PMs.
IIRC, there's a minimum of 5 messages for a registered member before the PMs function is allowed.
Posted by: Gorilym
« on: February 29, 2008, 02:34:54 PM »


Hello Gorilym,

Could you send me the mac-version of D0QuestPack-mod?
My e-mail address is: nebressyl@gmail.com

Thank you very much,
Archivar

I do not know why, but I cannot send PMs.
Sent, check your email. :-)
Posted by: Archivar
« on: February 29, 2008, 03:31:24 AM »


Hello Gorilym,

Could you send me the mac-version of D0QuestPack-mod?
My e-mail address is: nebressyl@gmail.com

Thank you very much,
Archivar

I do not know why, but I cannot send PMs.
Posted by: Oldwolf
« on: February 18, 2008, 05:47:32 PM »

Ran into a minor little irritant, SCS recommends that the AI component of DOQuest pack be installed before it and the rest of the quest pack after it, however the Creature and area imporvements portion doesn't recognize the Q to quit. If you CTR-C to end the install after the AI then you don't get a Weidu log line for it's install and have to manually add the line to the Weidu log. Your only other option is to install the Creature and Area improvement package then quit as the next installable item recognizes the Q command then go back and uninstall the Improvements portion or leave it and let SCS run over both of them. I'm not .tp2 literate enough to figure out what the problem is but if you or someone tells me what I need to add where in the tp2 file I can do that so it recognizes the Q command :) thanks