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Topic Summary

Posted by: Felipe
« on: June 07, 2021, 10:33:15 AM »

Quote
As far as I know, no documentation was released at this point.  However, work on the EE versions did uncover a whole bunch of dummied out and broken banters, some of which are fully voiced.  CamDawg made me aware of these and they are now part of Restored Dialogs (per v27).

Hi, good to know something was found and restored, no modder ever asked beamdog's guys if they could have the design docs?

Quote
I have currently no plans for new restorations.  I did extend the Restored Items component a bit; it now back-ports a restoration that is standard in BG2EE to vanilla BG2 (more imported items in Chateau Irenicus), and adds one missing item I uncovered on my own; a third journal written by Irenicus in Spellhold.

Nice you added new stuff, waiting for mofre. ;) - no word about those things reported by icelus in the 1st post? I mean, he even found a file with those changes.
Posted by: Angel
« on: June 05, 2021, 04:10:36 PM »

Did beamdog release the design docs of throne of bhaal? Is there anyone working on this?

Hi, I'm the current custodian for Unfinished Business (although if anyone else wants the job, please let me know asap).

As far as I know, no documentation was released at this point.  However, work on the EE versions did uncover a whole bunch of dummied out and broken banters, some of which are fully voiced.  CamDawg made me aware of these and they are now part of Restored Dialogs (per v27).

I have currently no plans for new restorations.  I did extend the Restored Items component a bit; it now back-ports a restoration that is standard in BG2EE to vanilla BG2 (more imported items in Chateau Irenicus), and adds one missing item I uncovered on my own; a third journal written by Irenicus in Spellhold.
Posted by: Felipe
« on: April 07, 2021, 04:55:23 PM »

I'll post here since it's the best place and i didnt see other threads about it.

Did beamdog release the design docs of throne of bhall? Is there anyone working on this?
Posted by: Almateria
« on: November 03, 2014, 05:39:50 AM »

Well, let's go one by one.
Quote
-Sarevok's remorse for Tamoko and Yoshimo
-Mazzy's redemption of Korgan
-The Cold Mistress in Saradush
-The return of Yoshimo (not likely...)
-Saemon disguising party as monks
-More obvious clue for WK
-Bounty hunters
-Melissan turning your friends
-Illasera's return
-The yellow dragon and his eggs
-Extended item descriptions
-Cespenar's Flask
I marked what UB as slashed, ARP as bolded and what's already been done in other mods in italics, namely Korgan's Redemption and Ascension, I think.
Now, what's left is the return of Yoshimo, which is completely baseless conjecture, there's not a shred of evidence of it ever being planned.
Cespenar's flask doesn't make sense, since we can move to the Pocket Plane whenever.
The yellow dragon has also no evidence of what was supposed to happen or even at least where it was supposed to happen.

So hey, thread solved!
Posted by: Kulyok
« on: November 03, 2014, 05:11:01 AM »

Everything that's been done is inside the mod right now. I haven't heard of anyone working on more, except for Almateria in her SHS mod, but I know very little.
If you(anyone) is interested about anything that's not been included yet, you can also develop it yourself and either release it as a standalone mod, or include into UB.
Posted by: Loremaster -Guest
« on: November 02, 2014, 10:27:08 AM »

Any progress?
Posted by: Bex
« on: April 15, 2011, 01:08:54 AM »

Canonically, Tamoko ends up dead, whether you fought her or not. I suspect that any reference to it would be one of those things where whatever the PC might be able to say on the subject becomes your truth (unless you're allowed to lie, if it would make a difference... which could also be neat).
Posted by: Chao stik
« on: April 14, 2011, 04:57:29 PM »

Quote
Sarevok's remorse for Tamoko and Yoshimo

As I recall in you could talk Tamoko out of fighting you, I was wondering if that would come into play here
Posted by: picollo
« on: April 19, 2010, 04:25:59 AM »

I'm very interested in ideas that were discussed abuot missing ToB content. Anyone has archives mentioned in first post(with discussions from older forum)? Or maybe anyone remember those discusions, and could describe some details about list in first post?
Posted by: Painbearer
« on: April 09, 2010, 08:30:49 PM »

Any update?
Posted by: jcompton
« on: June 01, 2009, 01:50:44 PM »

I'm already convinced that Aerie is already plenty manipulative. She goes on and on about her wings, but if she was really as traumatized as all that, she'd never have survived it. No, she just wants the attention, and is milking the PC's sympathy gland.

"Evil Aerie" strikes again!
Posted by: Da_venom
« on: June 01, 2009, 11:58:43 AM »

true indeed:)

so annoying the pc has got to do all works:P
^^
Posted by: berelinde
« on: June 01, 2009, 11:33:58 AM »

I'm illogically attracted to NPCs that can change over the course of the game, so both a redeemable Korgan and a corruptible Aerie hold tremendous appeal for me.

I'm already convinced that Aerie is already plenty manipulative. She goes on and on about her wings, but if she was really as traumatized as all that, she'd never have survived it. No, she just wants the attention, and is milking the PC's sympathy gland.

And I just love the idea of Mazzy being able to redeem Korgan. In my world, it wouldn't be the PC helping Korgan get over his past, it would be Mazzy. So no more PC as therapist.
Posted by: Da_venom
« on: May 31, 2009, 11:15:55 AM »

very vague to say the least :D
but bhaal wanted to come to earth realm right?
and by doing that he would need a child(to poses that one)
or something
so bhaal would be able to live on earth again
with his godly powers
Posted by: SixOfSpades
« on: May 31, 2009, 10:04:01 AM »

If you recall last banter in BG2 SOA, Korgan already says that he will try to be a better man dwarf for Mazzy's sake
By "better," he's probably talking about good vs. bad, not the larger picture of Good vs. Evil. At most, I can see Korgan willing to abide by higher standards of grooming and manners (and grudgingly tone down his bloodthirstiness a notch) in order to sway Mazzy over--but offering to throw over his entire worldview is something else entirely. If you're talking about "redeeming" him from CE to NE, I wouldn't really mind that, but if the change bumps him up to Good or Neutral, that just perpetuates the idea that evil doesn't actually exist, and that CHARNAME missed his true calling of psychotherapy.

As for Aerie, she's easily pliable (a hell of a lot easier than Viconia, Sarevok, Korgan, or possibly even Anomen during his moment of crisis) because she's immature, physically and psychologically scarred, emotionally rather shallow, separated from everyone she's ever looked on as a mentor, thrust into a world where she's constantly being attacked (sometimes by members of her own party), and in general almost completely out of her depth. If there was ever somebody you could knock over with a feather, Aerie is it.