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Topic Summary

Posted by: Nath
« on: July 18, 2009, 05:39:37 AM »

Well i can't even find Suna in Copper Coronet. Though i have her quest from Valgyar house
Posted by: agris
« on: April 25, 2009, 07:13:14 PM »

I still had the "Suni showing up in city random encounter" bug with UB v18 and SCSII v8
Posted by: DavidW
« on: April 15, 2009, 11:28:35 AM »

I think this has got superseded by v18, so I'll unpin it.
Posted by: plainab
« on: August 27, 2008, 06:42:25 PM »

So what has been decide about the ar0004 vs ar0021 thing?

I've started a thread about in regards to a npc I'm making at this link http://forums.gibberlings3.net/index.php?showtopic=15283
I've posted a potential solution in this thread http://forums.blackwyrmlair.net/index.php?showtopic=3619&st=20&gopid=35204&# where I hope it might cool the heels of some individuals. But I may be wrong.
And other than needing to check if I have a continue() at the end of my script block, I myself would be good to go with just simply extending to both ar0004 and ar0021. But that doesn't help any other mods out there (I don't know of any for sure other than ToD) that directly use ar0004 once UB is installed...
Posted by: Cal Jones
« on: July 01, 2008, 05:46:47 AM »

She has a different sword in UB, just FYI.
When I had the random encounter, I don't think any of the others had Arbane's Sword, but it could be that I just missed it.
Posted by: DavidW
« on: July 01, 2008, 03:44:27 AM »

SCSII Improved Random Encounters has a minor compatibility clash with the Suna component (will be solved in v8). A non-hostile version of Suna will turn up in a random encounter. Workaround: ignore her.
Posted by: Necaradan666
« on: July 01, 2008, 01:34:47 AM »

And she doesn't show up in the random encounter at all and the other named guy in plate has the Arbane +2 short sword? Looks like Suna is still carrying it in the though. I think there must be some incompatability with another mod in my case.
Posted by: Cal Jones
« on: June 30, 2008, 07:18:16 AM »

OK, spoils - you have been warned.

Suna should appear in the Copper Coronet, but won't have much to say to you before you take the Tolgerias quest.
Once you take the quest, go to Val's house in the docks and talk to his servant. He'll tell you to speak to Suna. Do that, and she'll tell you about his cabin in Umar Hills.
Once you have Val in party, she will run in to him at some point (it happened in the docks for me) and she will warn him about tagging along with <CHARNAME>.
Game proceeds as normal and you get into Spellhold. Irenicus sticks you in a jar. Suna is there (your companions are in a cell at the time so they don't witness this) and asks Irenicus if he will let Val go. He says no.
You get soulsucked and dumped in the gauntlet. As you leave the gauntlet, Suna appears and tells Val the truth about Irenicus. Like Yoshimo, she is under a geas but chooses to defy it by revealing Irenicus' plans and telling you to seek out Saemon for help and use the mad prisoners to bring Irenicus down (not that we didn't know to do that already, but what the hell). Then she snuffs it and it's all very tragic-romantic. She also gives you a sword, although being +1 it's not terribly useful at that point in the game. Ah well.
Posted by: Necaradan666
« on: June 28, 2008, 08:34:15 PM »

Ok could you tell me how the Suna Seni bit is suppose to run cause I 've never seen it work properly. I've got a variety of PPG and G3 mods installed, Ascension, FixPack, Oversight, UB, Quest Pack, Tweaks, SCSII, Banterpack. Soon as I finish ToB this run I'll clean the game out and try again.
Posted by: Cal Jones
« on: June 28, 2008, 03:48:16 AM »

Also, more typo than bug - the dates in Yoshimo's diary (Sarevok's Remorse component) are wrong. The two games are set in the 1360s - his diary has dates from the 1350s.
Posted by: Cal Jones
« on: June 27, 2008, 06:18:48 PM »

For the record, I just played this and the Suna Seni component was absolutely fine. I ran it with Ascension, RE, Assassinations, Edwin romance and the Viconia part of the flirtpack, if you are wanting to check if any other mods are causing it to break.
Posted by: Necaradan666
« on: June 23, 2008, 10:19:15 AM »

The Suna Seni component is still very broken too. First I find her in the Copper Coronet she doesn't have much to say besides get lost, then within the first few area transistions I get the random encounter but Suna Seni is non hostile, doesn't become hostile if I attack her, cannot be killed anyway and has the same dialogue she had back in the Coronet.
So much gaming later I finally pick up Valygar and we go to the docks, we are approahced by Suna Seni and from what she says it sounds like she has never met my character before, now when I head back to the coronet she's still there and she has the same conversation again with Valygar.
In the end I think this whole component needs a remake so it makes some sense.

Posted by: Necaradan666
« on: June 21, 2008, 07:40:07 PM »

I found Gorje next to the middle shadow door.

After competing the Sir Sarles/Gorje quest the entry is still in my journal...
Posted by: KingbobertVII
« on: April 27, 2008, 01:27:42 AM »

Hey... I have been trying to find some sort of way to fix the Gorje and the Extended Illidium quest for a while, It seems that Gorje just has disappeared from the earth! He is not in the room beyond the letters that burn you in the temple of amaunator, nor is he anywhere else in that ruin. I read that sometimes when you just leave the ruin and go to the CC he will be there, but all I got was some weird dialogue from Unger, something about his foolish brother returns or whatever. But he didn't return, and he is necessary for me to complete the quest without just pissing off Sarles. If anyone knows what to do please let me know  ??? Thanks.
Posted by: Amgot
« on: April 19, 2008, 10:49:34 AM »

How's the spring cleaning going?  :)