Oh well it is nothing major as far as mega-mod installation problems go. So I guess overall your mod is compatible with those other mods I have.
And as for the AI, are you kidding?
It is impossible not to notice the big differences in AI, especially in boss battles and spell casters! Enemy spell casters using new spells is a very nice touch and shows that you have put so much effort to ensure the consistency and quality of such a fine mod! Love the changes in other creatures too, a proper ghast stench, deadly poisons, and not cheesy basilisk gaze attacks!
Just so you know, I CLUA consoled Sarevok to have a look at him and my my my he chunkified all of my lvl 4 party in a blink, gulping tons of potions and fighting real efficiently! I dread the day I will have to fight him! (ofcourse we will be a lot stronger, but then also he will have his own party and he is s-c-a-r-y!)