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Topic Summary

Posted by: Golradir
« on: June 03, 2007, 03:02:29 PM »

Ok, thanks for helping.
Posted by: devSin
« on: June 03, 2007, 09:26:57 AM »

The bonuses are hardcoded. You can make it so that any proficiency can have up to 5 stars, but the game doesn't know what to do with more than 2 stars (or 3 for dual-wielding) in the weapon style proficiencies.
Posted by: Golradir
« on: June 03, 2007, 09:01:16 AM »

I am trying to make a new kit and i already know this tutorial but i can't find what i'm looking for.
Posted by: Miloch
« on: June 02, 2007, 02:41:08 PM »

AFAIK that should be possible.  Are you trying to change an existing class, make a new kit, or what?  You might check some of the tutorials out there, like this one.
Posted by: Golradir
« on: June 01, 2007, 06:46:25 AM »

Is it possible to devote more specialisation slots to the weapon styles? I changed the weapprof file so that i could give three slots to the one handed weapon style and the game did not crush, but giving three slots to the weapon style had the same effect as none slots. How can i change this, is it possible?