Posted by: Rabain
« on: November 30, 2005, 03:59:08 PM »Well that is part of the main storyline and really has nothing to do with the class of character you are playing. By forcing a paladin to fall you remove all his abilities, it has a bit more of a gameplay effect than the losing of your soul does. Also, as the PC your soul is forcibly removed by Irenicus, as a paladin you should be able to choose if you commit good or evil and thus falling would be a consequence of your actions, here falling is a consequence of being in the wrong place at the wrong time and has nothing to do with a choice your paladin would make.QuoteIf you force a fall here you are taking away the players ability to make a decision as to his actions, he has no choice but to fall simply because he visited this areaIt's not totally new to the game, is it? As you enter Spellhold, you eventually lose your soul simply because you visited this area
How about this scenario: You enter Windspear, you see some ogres etc battling each other. When they see you they attack, a few are killed, both by your party and by each other. When the final attacker falls, Ajantis initiates dialog with the PC "What has happened, you are not the monster I fought but moments ago!", you explain to Ajantis what you saw and he goes on about coming to Windspear at the request of Garren (that will give you a reason to talk to Garren). Ajantis asks you to take him to the Order (he is near death), you do and he gets healed. Then they ask you to avenge the deaths of the other knights/paladins by finding out what is causing the problems in Windspear. You visit Garren and he explains about Firkraag and off you go. If you talk to Garren before leaving Windspear then you have another thing to tell the Order when you take Ajantis back.