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Topic Summary

Posted by: Salk
« on: November 29, 2005, 01:08:09 AM »

(And there was me hoping I was gonna get a load of donations!)

I would have coded a little something for QP (probably the selling Delon into slavery suggestion I made), but unfortunately I've just started a new job, so not enough free time  :(.

I suppose you're not hoping to get fired now, are you ?  ;D
Posted by: NiGHTMARE
« on: November 28, 2005, 05:18:34 PM »

(And there was me hoping I was gonna get a load of donations!)

I would have coded a little something for QP (probably the selling Delon into slavery suggestion I made), but unfortunately I've just started a new job, so not enough free time  :(.
Posted by: SimDing0™
« on: November 28, 2005, 02:27:19 PM »

Yay for implants!
Posted by: icelus
« on: November 28, 2005, 02:26:03 PM »

I know one person you can ask!!  :)
Posted by: SimDing0™
« on: November 28, 2005, 02:25:30 PM »

(And there was me hoping I was gonna get a load of donations!)
Posted by: SimDing0™
« on: November 25, 2005, 07:39:07 AM »

There's really a ludicrous amount of stuff on the todo list. I don't know what'll be in v3, since my development isn't exactly efficiently organized, but I think I said elsewhere that Carceri will definitely be in because it's really about damn time I finished that. Testing is a long, long way off yet though. QP is unlikely to evolve significantly for several months, although I'll still be doing minor releases as horrific bugs pop up.

I'll never turn down good donations, and suggestions are, uh, always welcome, although I really should stop getting distracted with new ideas and just finish what I'm supposed to be doing.
Posted by: NiGHTMARE
« on: November 25, 2005, 03:41:20 AM »

Any hints as to what's in the Quest Pack pipeline? Need any more suggestions, testing, donations, etc?