Posted by: Baronius
« on: August 31, 2005, 07:19:01 AM »
Shout takes time to come into effect, and if you suddenly leave the area with your party, the shout does not always reach its target.
Examples: there are ten neutral creatures, all with the same Shout script. You attack one of them exactly from a position next to the stairs. As soon as you have shooted the arrow (the attacked one gets red), you leave the area. You can return and only the attacked one will be red (hostile). If you repeat this several times, you can kill the creature without the others interfering in.
(In fact, appoximately two years ago, I think I even didn't have to leave the area any more: after I returned and attacked the ONLY hostile creature, the others who should've turned red at the beginning, never got hostile and I could slay the only hostile creature while the others were standing idle, they remained neutral. This was definitely a bug.)
In most cases I don't think this phenomenon (you leave the area just after the shout) will appear and cause any problem, but it may happen in certain cases, that's why I have written 'not 100%' reliability.
P.S.: the area where I encountered the bug two years ago was the top level of the Friendly Arm Inn, which has no master area script (is not a master area) by the way.