I am sorry avenger but I think that last post has me more confused than before.
I can bam them up. I could conceivably even change the clown colors tho this would require a bit of scripting in psp and a lot of luck. and what the colors need to be. Did you download the bam I loaded to ftp? and see what DLTCEP can do with the pallet? the color change MUST be done before the bamming. then on to the tranparency I am sure that dltcep can handle/convert that, am I wrong?
You are confused because i talked to Jackal not you
I didn't download any bam from any ftp, i downloaded only jackal's files.
DLTCEP cannot do too much with the palette, except manual manipulations. (swapping colors or altering them).
It can move the transparent color automatically (by order palette), but that would mix up all the rest.
You can also move the transparent colour by hand.
I think the fake coloured anims don't use the palette values, they use only the palette positions.
Thus it is very important to assign each shade of each colour gradient to the right palette slot.
[edit]
Looking at the backslash.bam: it has 3 problems
1 - transparent colour has been moved away - I did fix this
2 - shadow colour has been moved away - It is fixable similarly, but there are 2 similar colours and i couldn't determine which is the shadow
3 - the palette entries are all mixed up - can't help this
Probably it is possible to do the 3rd but I need to write new code.
It is really annoying that BamWorkshop overwrites the first 2 palette entries but couldn't match them in imported bmp's. It is quite easy to tell which bams were produced by BWS: magenta shadows. heheh.