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Topic Summary

Posted by: Da_venom
« on: June 05, 2005, 11:34:25 AM »

lol

well sometimes i wanna do some weird combo's :) fighter with 18 intelligence :D:D

paladin with no charisma :D;D

a mage with high con and dex hehe:D
FIGHTER MAGE :DD:
Posted by: Borsook
« on: June 05, 2005, 08:20:38 AM »

Well according to "stereotype" a mage wouldn't have a CON bonus anyway... mages are not that healthy (all the dusty libraries ;D )
Posted by: Da_venom
« on: June 05, 2005, 08:16:16 AM »

well having more hp than a dragon i sucky too, still they shouldn't have given so much hp then

i mean if u kept releveling in bg1 a fighter could get one hp in one level up :D or more with con bonus around 15 or that was for barbarian don't remember correctly

and i agree that was a bit over the top ;)

but anyway then were only talking about a fighter and maybe barbarians and paladins getting too much hp, so tweak them down for hp levels something like 5hp a lvl

i mean 1hp for a mage really sucks -.- i know mages are weak but at least let them have a con bonus?
i mean it's so silly a mage can't even a goblin without spells that's just criticially insane?  ::)

Posted by: Ghreyfain
« on: June 04, 2005, 11:36:49 AM »

I think I remember reading a story somewhere where a character had so many hit points that, due to terminal velocity, he decided it was a better option to jump off a cloud city and soak the damage from hitting the ground than it was to continue his battle against some cloud giants.

Excessive hit points are dumb.  Quit yer complainin'.
Posted by: Borsook
« on: June 04, 2005, 06:36:01 AM »

then don't import?:P

anyway hp bonus is fucked up a long time ago
bg1 u get hp +the con bonus because you won't get higher than lvl 7 or 8 IIRC
in bg2 you will get higher than lvl 10 and after lvl 10 you won't get your hp bonus from con or class
just +1 or +2 for fighter types IIRC which is fucked up :) they were too lazy too edit that shit in soa and this bug prolly went to too tob as well :P
Well the rerolling of hp on import is strange but if it results in lower HP for fighter than it may be a good thing, charcter imported from BG1 has more levels than the one created in BG2... but otherwise - you get class "bonus" as you call it, after level 9/10 your HP gain is based solely on class (btw fighters get 3 not 2) CON still counts for other things (like resisting). The slow down in HP is a good thing, should the HP progress normally a dwarf fighter at level 20 would have HP similiar to a castle.

EDIT>typo
Posted by: Da_venom
« on: June 04, 2005, 06:25:58 AM »

then don't import?:P

anyway hp bonus is fucked up a long time ago
bg1 u get hp +the con bonus because you won't get higher than lvl 7 or 8 IIRC
in bg2 you will get higher than lvl 10 and after lvl 10 you won't get your hp bonus from con or class
just +1 or +2 for fighter types IIRC which is fucked up :) they were too lazy too edit that shit in soa and this bug prolly went to too tob as well :P
Posted by: Bex
« on: June 02, 2005, 11:59:24 PM »

The actual hitpoint bug is something I've only seen and heard about on importing to SoA.
Posted by: Borsook
« on: June 02, 2005, 05:51:50 PM »

I had in mind this:

@Bex
Quote
Near as I can figure, this bug was introduced by ToB. It generally results in non-fighters having more hitpoints than it is actually possible for them to have at whatever level they are, and fighter-types taking quite a hit.
Posted by: Da_venom
« on: June 02, 2005, 05:35:37 PM »

well not likely

it's more of become lvl 9 or 10 :P

then the crap starts and your con bonus is useless :/
Posted by: Borsook
« on: June 02, 2005, 01:34:09 AM »

This bug - does it appear when importing BG1 character into SOA or SOA character into TOB?
Posted by: Bex
« on: June 01, 2005, 08:26:40 PM »

Oh right. Warriors and priests at level 9. Mages and rogues at level 10.
Posted by: Ghreyfain
« on: June 01, 2005, 08:16:43 PM »

S'right.  Mages get 1 hit point, bards, clerics, thieves, and any other non-warriors get 2 hit points, and fighters/rangers/paladins get 3.

Oh, and some of them only go to level 9 before their hit points are "capped".  I forget which ones, though.  Warriors?
Posted by: Bex
« on: June 01, 2005, 08:11:28 PM »

Actually I think there was evidence somewhere or other that when importing a character into BG2, your hit points get re-rolled.

Near as I can figure, this bug was introduced by ToB. It generally results in non-fighters having more hitpoints than it is actually possible for them to have at whatever level they are, and fighter-types taking quite a hit. Shadowkeeper is your friend.

IIRC you have to do the Copper Corronet quest before Bernard who runs it sells Azuredge to you. Stonefire is in Nalia's Keep.

I think Stonefire is also from Bernard post-slavers, and the Keep has a cold-damage axe.

I don't think so, unless my brain is seriously rotten after level 10 you get hp based on your class (1-3) regardless of CON.

That's correct.
Posted by: Borsook
« on: June 01, 2005, 03:09:09 PM »

BG2: D&D 2E rules. After level 10 you ONLY GET your CON bonus in HP per level.
I don't think so, unless my brain is seriously rotten after level 10 you get hp based on your class (1-3) regardless of CON.
Posted by: Aristothenes
« on: June 01, 2005, 11:07:43 AM »

BG2: D&D 2E rules. After level 10 you ONLY GET your CON bonus in HP per level.
IWD2: D&D 3E rules. Every level you get full hit point complement for your class + CON bonus.
Caveat: IWD2 MUCH harder than BG2.